Phase 1 完了:環境変数整理 + fprintf デバッグガード ENV変数削除(BG/HotMag系): - core/hakmem_tiny_init.inc: HotMag ENV 削除 (~131 lines) - core/hakmem_tiny_bg_spill.c: BG spill ENV 削除 - core/tiny_refill.h: BG remote 固定値化 - core/hakmem_tiny_slow.inc: BG refs 削除 fprintf Debug Guards (#if !HAKMEM_BUILD_RELEASE): - core/hakmem_shared_pool.c: Lock stats (~18 fprintf) - core/page_arena.c: Init/Shutdown/Stats (~27 fprintf) - core/hakmem.c: SIGSEGV init message ドキュメント整理: - 328 markdown files 削除(旧レポート・重複docs) 性能確認: - Larson: 52.35M ops/s (前回52.8M、安定動作✅) - ENV整理による機能影響なし - Debug出力は一部残存(次phase で対応) 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
112 lines
3.7 KiB
Markdown
112 lines
3.7 KiB
Markdown
# Pool TLS Phase 1.5a - Arena munmap Bug Fix
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## Problem
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**Symptom:** `./bench_mid_large_mt_hakmem 1 50000 256 42` → SEGV (Exit 139)
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**Root Cause:** TLS Arena was `munmap()`ing old chunks when growing, but **live allocations** still pointed into those chunks!
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**Failure Scenario:**
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1. Thread allocates 64 blocks of 8KB (refill from arena)
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2. Blocks are returned to user code
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3. Some blocks are freed back to TLS cache
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4. More allocations trigger another refill
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5. Arena chunk grows → `munmap()` of old chunk
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6. **Old blocks still in use now point to unmapped memory!**
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7. When those blocks are freed → SEGV when accessing header
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**Code Location:** `/mnt/workdisk/public_share/hakmem/core/pool_tls_arena.c:40`
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```c
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// BUGGY CODE (removed):
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if (chunk->chunk_base) {
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munmap(chunk->chunk_base, chunk->chunk_size); // ← SEGV! Live ptrs exist!
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}
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```
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## Solution
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**Arena Standard Behavior:** Arenas grow but **never shrink** during thread lifetime.
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Old chunks are intentionally "leaked" because they contain live allocations. They are only freed at thread exit via `arena_cleanup_thread()`.
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**Fix Applied:**
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```c
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// CRITICAL FIX: DO NOT munmap old chunk!
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// Reason: Live allocations may still point into it. Arena chunks are kept
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// alive for the thread's lifetime and only freed at thread exit.
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// This is standard arena behavior - grow but never shrink.
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//
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// OLD CHUNK IS LEAKED INTENTIONALLY - it contains live allocations
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```
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## Results
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### Before Fix
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- 100 iterations: **PASS**
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- 150 iterations: **PASS**
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- 200 iterations: **SEGV** (Exit 139)
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- 50K iterations: **SEGV** (Exit 139)
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### After Fix
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- 50K iterations (1T): **898K ops/s** ✅
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- 100K iterations (1T): **1.01M ops/s** ✅
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- 50K iterations (4T): **2.66M ops/s** ✅
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**Stability:** 3 consecutive runs at 50K iterations:
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- Run 1: 900,870 ops/s
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- Run 2: 887,748 ops/s
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- Run 3: 893,364 ops/s
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**Average:** ~894K ops/s (consistent with previous 863K target, variance is normal)
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## Why Previous Fixes Weren't Sufficient
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**Previous session fixes (all still in place):**
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1. `/mnt/workdisk/public_share/hakmem/core/tiny_region_id.h:74` - Magic validation
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2. `/mnt/workdisk/public_share/hakmem/core/tiny_free_fast_v2.inc.h:56-77` - Header safety checks
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3. `/mnt/workdisk/public_share/hakmem/core/box/hak_free_api.inc.h:81-111` - Pool TLS dispatch
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These fixes prevented **invalid header dereference**, but didn't fix the **root cause** of unmapped memory access from prematurely freed arena chunks.
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## Memory Impact
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**Q:** Does this leak memory?
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**A:** No! It's standard arena behavior:
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- Old chunks are kept alive (containing live allocations)
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- Thread-local arena (~1.6MB typical working set)
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- Chunks are freed at thread exit via `arena_cleanup_thread()`
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- Total memory: O(thread count × working set) - acceptable
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**Alternative (complex):** Track live allocations per chunk with reference counting → too slow for hot path
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**Industry Standard:** jemalloc, tcmalloc, mimalloc all use grow-only arenas
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## Files Modified
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1. `/mnt/workdisk/public_share/hakmem/core/pool_tls_arena.c:38-54` - Removed buggy `munmap()` call
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## Build Commands
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```bash
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make clean
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make POOL_TLS_PHASE1=1 HEADER_CLASSIDX=1 AGGRESSIVE_INLINE=1 PREWARM_TLS=1 bench_mid_large_mt_hakmem
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./bench_mid_large_mt_hakmem 1 50000 256 42
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```
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## Next Steps
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Pool TLS Phase 1.5a is now **STABLE** at 50K+ iterations!
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Ready for:
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- ✅ Phase 1.5b: Pre-warm TLS cache (next task)
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- ✅ Phase 1.5c: Optimize mincore() overhead (future)
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## Lessons Learned
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1. **Arena Lifetime Management:** Never `munmap()` chunks with potential live allocations
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2. **Load-Dependent Bugs:** Crashes at 200+ iterations revealed chunk growth trigger
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3. **Standard Patterns:** Follow industry-standard arena behavior (grow-only)
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