Files
hakmem/core/box/ss_slab_management_box.c
Moe Charm (CI) 9b0d746407 Phase 3d-B: TLS Cache Merge - Unified g_tls_sll[] structure (+12-18% expected)
Merge separate g_tls_sll_head[] and g_tls_sll_count[] arrays into unified
TinyTLSSLL struct to improve L1D cache locality. Expected performance gain:
+12-18% from reducing cache line splits (2 loads → 1 load per operation).

Changes:
- core/hakmem_tiny.h: Add TinyTLSSLL type (16B aligned, head+count+pad)
- core/hakmem_tiny.c: Replace separate arrays with g_tls_sll[8]
- core/box/tls_sll_box.h: Update Box API (13 sites) for unified access
- Updated 32+ files: All g_tls_sll_head[i] → g_tls_sll[i].head
- Updated 32+ files: All g_tls_sll_count[i] → g_tls_sll[i].count
- core/hakmem_tiny_integrity.h: Unified canary guards
- core/box/integrity_box.c: Simplified canary validation
- Makefile: Added core/box/tiny_sizeclass_hist_box.o to link

Build:  PASS (10K ops sanity test)
Warnings: Only pre-existing LTO type mismatches (unrelated)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-20 07:32:30 +09:00

46 lines
1.3 KiB
C

// Box: Slab Management (Bitmap Operations)
// Purpose: Slab bitmap manipulation within SuperSlab
#include "ss_slab_management_box.h"
// ============================================================================
// Slab Bitmap Management
// ============================================================================
void superslab_activate_slab(SuperSlab* ss, int slab_idx) {
if (!ss || slab_idx < 0 || slab_idx >= ss_slabs_capacity(ss)) {
return;
}
uint32_t mask = 1u << slab_idx;
if ((ss->slab_bitmap & mask) == 0) {
ss->slab_bitmap |= mask;
ss->active_slabs++;
}
}
void superslab_deactivate_slab(SuperSlab* ss, int slab_idx) {
if (!ss || slab_idx < 0 || slab_idx >= ss_slabs_capacity(ss)) {
return;
}
uint32_t mask = 1u << slab_idx;
if (ss->slab_bitmap & mask) {
ss->slab_bitmap &= ~mask;
ss->active_slabs--;
}
}
int superslab_find_free_slab(SuperSlab* ss) {
if (!ss) return -1;
if ((int)ss->active_slabs >= ss_slabs_capacity(ss)) {
return -1; // No free slabs
}
// Find first 0 bit in bitmap
int cap = ss_slabs_capacity(ss);
for (int i = 0; i < cap; i++) {
if ((ss->slab_bitmap & (1u << i)) == 0) {
return i;
}
}
return -1;
}