## 🎯 Problem Identification Complete - SocketBox method calls (bind, isServer, toString) cause infinite blocking - Root cause: Method resolution pipeline deadlock before execute_socket_method - Other Box types (ArrayBox, StringBox, MapBox) work normally - Arc<Mutex> reference sharing confirmed working (Arc addresses match = true) ## 🔧 Debug Infrastructure Added - Comprehensive debug logging in socket_box.rs (bind, isServer, clone, toString) - Method call tracing in http_methods.rs - Deadlock detection points identified at interpreter expressions.rs:462-464 ## 📋 Issue #76 Created for Copilot Investigation - Systematic root cause analysis requirements (Architecture→Parser→Runtime levels) - Comprehensive test cases: minimal/comprehensive/comparison scenarios - Strict prohibition of band-aid fixes - architectural analysis required - Hypothesis: Multiple Arc<Mutex> combinations causing circular deadlock ## 🧪 Test Suite Added - test_socket_deadlock_minimal.nyash: Minimal reproduction case - test_socket_methods_comprehensive.nyash: All methods deadlock verification - test_other_boxes_working.nyash: Normal Box operation confirmation - SOCKETBOX_ISSUE_REPRODUCTION.md: Complete reproduction guide ## 📊 Impact Assessment - Phase 9 HTTP server implementation completely blocked - SocketBox functionality entirely non-functional - Critical blocker for production readiness - Requires immediate systematic investigation 🔥 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
42 lines
1.5 KiB
Plaintext
42 lines
1.5 KiB
Plaintext
# PR #75 SocketBox状態保持テスト
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# Arc<dyn NyashBox>修正効果の検証
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static box Main {
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init { console, server, result }
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main() {
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me.console = new ConsoleBox()
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me.console.log("🔥 SocketBox状態保持テスト開始")
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# SocketBox作成
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me.server = new SocketBox()
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me.console.log("✅ SocketBox作成完了")
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# bind前のisServer確認
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local isServerBefore = me.server.isServer()
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me.console.log("Before bind: isServer = " + isServerBefore.toString())
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# bind実行(状態設定)
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local bindResult = me.server.bind("127.0.0.1", 18080)
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me.console.log("Bind result = " + bindResult.toString())
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# bind後のisServer確認(🎯 重要:これがtrueになるべき)
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local isServerAfter = me.server.isServer()
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me.console.log("After bind: isServer = " + isServerAfter.toString())
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# テスト結果判定
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if isServerAfter.equals(true) {
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me.console.log("🎉 SUCCESS: SocketBox状態保持修正完了!")
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me.result = "PASS: State preservation works"
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} else {
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me.console.log("❌ FAILED: SocketBox状態が失われている")
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me.result = "FAIL: State preservation broken"
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}
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# クリーンアップ
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me.server.close()
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me.console.log("🧹 SocketBox closed")
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return me.result
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}
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} |