Files
hakorune/test_socket_bind_only.nyash
Moe Charm 80c911d3c8 🚨 Critical Issue #76: SocketBox Method Call Deadlock Investigation
## 🎯 Problem Identification Complete
- SocketBox method calls (bind, isServer, toString) cause infinite blocking
- Root cause: Method resolution pipeline deadlock before execute_socket_method
- Other Box types (ArrayBox, StringBox, MapBox) work normally
- Arc<Mutex> reference sharing confirmed working (Arc addresses match = true)

## 🔧 Debug Infrastructure Added
- Comprehensive debug logging in socket_box.rs (bind, isServer, clone, toString)
- Method call tracing in http_methods.rs
- Deadlock detection points identified at interpreter expressions.rs:462-464

## 📋 Issue #76 Created for Copilot Investigation
- Systematic root cause analysis requirements (Architecture→Parser→Runtime levels)
- Comprehensive test cases: minimal/comprehensive/comparison scenarios
- Strict prohibition of band-aid fixes - architectural analysis required
- Hypothesis: Multiple Arc<Mutex> combinations causing circular deadlock

## 🧪 Test Suite Added
- test_socket_deadlock_minimal.nyash: Minimal reproduction case
- test_socket_methods_comprehensive.nyash: All methods deadlock verification
- test_other_boxes_working.nyash: Normal Box operation confirmation
- SOCKETBOX_ISSUE_REPRODUCTION.md: Complete reproduction guide

## 📊 Impact Assessment
- Phase 9 HTTP server implementation completely blocked
- SocketBox functionality entirely non-functional
- Critical blocker for production readiness
- Requires immediate systematic investigation

🔥 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-14 20:55:33 +09:00

34 lines
984 B
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# 🔥 SocketBox bind()のみテスト - toString()なし
static box Main {
init { console, result }
main() {
me.console = new ConsoleBox()
me.console.log("SocketBox bind()テスト開始")
# SocketBox作成
local socket = new SocketBox()
me.console.log("SocketBox作成完了")
# bind実行toString()やisServer()を避ける)
me.console.log("bind実行開始...")
local bindResult = socket.bind("127.0.0.1", 19999)
me.console.log("bind実行完了")
# bindResultの状態だけ確認
if bindResult.equals(true) {
me.result = "BIND_SUCCESS"
me.console.log("bind成功!")
} else {
me.result = "BIND_FAILED"
me.console.log("bind失敗!")
}
# クリーンアップ
socket.close()
me.console.log("テスト完了")
return me.result
}
}