## 🎯 Problem Identification Complete - SocketBox method calls (bind, isServer, toString) cause infinite blocking - Root cause: Method resolution pipeline deadlock before execute_socket_method - Other Box types (ArrayBox, StringBox, MapBox) work normally - Arc<Mutex> reference sharing confirmed working (Arc addresses match = true) ## 🔧 Debug Infrastructure Added - Comprehensive debug logging in socket_box.rs (bind, isServer, clone, toString) - Method call tracing in http_methods.rs - Deadlock detection points identified at interpreter expressions.rs:462-464 ## 📋 Issue #76 Created for Copilot Investigation - Systematic root cause analysis requirements (Architecture→Parser→Runtime levels) - Comprehensive test cases: minimal/comprehensive/comparison scenarios - Strict prohibition of band-aid fixes - architectural analysis required - Hypothesis: Multiple Arc<Mutex> combinations causing circular deadlock ## 🧪 Test Suite Added - test_socket_deadlock_minimal.nyash: Minimal reproduction case - test_socket_methods_comprehensive.nyash: All methods deadlock verification - test_other_boxes_working.nyash: Normal Box operation confirmation - SOCKETBOX_ISSUE_REPRODUCTION.md: Complete reproduction guide ## 📊 Impact Assessment - Phase 9 HTTP server implementation completely blocked - SocketBox functionality entirely non-functional - Critical blocker for production readiness - Requires immediate systematic investigation 🔥 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
63 lines
2.3 KiB
Plaintext
63 lines
2.3 KiB
Plaintext
# 🔍 他のBox動作確認 - SocketBoxとの比較分析
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# 正常に動作するBoxの状態保持を検証
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static box Main {
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init { console, result }
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main() {
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me.console = new ConsoleBox()
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me.console.log("🔍 他のBox動作確認テスト開始")
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# ===== MapBox状態テスト =====
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me.console.log("=== MapBox状態テスト ===")
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local testMap = new MapBox()
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me.console.log("MapBox作成: " + testMap.toString())
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testMap.set("key1", "value1")
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local getValue = testMap.get("key1")
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me.console.log("MapBox set/get: " + getValue.toString())
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# ===== ArrayBox状態テスト =====
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me.console.log("=== ArrayBox状態テスト ===")
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local testArray = new ArrayBox()
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me.console.log("ArrayBox作成: " + testArray.toString())
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testArray.push("item1")
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local arraySize = testArray.size()
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me.console.log("ArrayBox push/size: " + arraySize.toString())
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# ===== MathBox状態テスト =====
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me.console.log("=== MathBox状態テスト ===")
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local testMath = new MathBox()
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me.console.log("MathBox作成: " + testMath.toString())
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local mathResult = testMath.add(5, 3)
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me.console.log("MathBox add: " + mathResult.toString())
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# ===== SocketBox状態テスト(問題箇所) =====
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me.console.log("=== SocketBox状態テスト(問題箇所) ===")
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local testSocket = new SocketBox()
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me.console.log("SocketBox作成: " + testSocket.toString())
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local beforeBind = testSocket.isServer()
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me.console.log("Before bind: isServer = " + beforeBind.toString())
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local bindResult = testSocket.bind("127.0.0.1", 18080)
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me.console.log("Bind result = " + bindResult.toString())
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local afterBind = testSocket.isServer()
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me.console.log("After bind: isServer = " + afterBind.toString())
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testSocket.close()
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# ===== 結果判定 =====
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if afterBind.equals(true) {
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me.result = "SocketBox正常動作"
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} else {
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me.result = "SocketBox状態保持失敗 - 他のBoxは正常"
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}
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me.console.log("🎯 テスト結果: " + me.result)
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return me.result
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}
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} |