## Summary - Removed unused duplicate file: src/boxes/traits.rs (88 lines) - Kept main trait definition file: src/box_trait.rs (904 lines, 60+ files using it) - Completed trait system consolidation ## Analysis Results - ❌ src/boxes/traits.rs: 88 lines, 0 files using it, missing share_box() method - ✅ src/box_trait.rs: 904 lines, 60+ files using it, complete trait implementation ## Changes Made - Deleted: src/boxes/traits.rs (outdated, incomplete, unused) - Preserved: src/box_trait.rs (current, complete, widely used) ## Verification - ✅ `cargo check` passes successfully (no errors, only warnings) - ✅ No build dependencies broken - ✅ All Box trait implementations remain functional - ✅ Unified trait system with single source of truth ## Result - Single authoritative trait definition file - Eliminated confusion from duplicate implementations - Cleaner codebase architecture - Ready for Phase 9.75D VM/WASM backend development 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
61 lines
2.1 KiB
Plaintext
61 lines
2.1 KiB
Plaintext
// SocketBox状態保持問題テスト - Phase 9.75-B修正検証
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// PR #89修正後のSocketBox状態永続化テスト
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static box Main {
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init { console, result }
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main() {
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me.console = new ConsoleBox()
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me.console.log("🔧 SocketBox状態保持テスト開始")
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// SocketBox作成
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local server
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server = new SocketBox()
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me.console.log("✅ SocketBox作成完了")
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// bind操作 - 状態設定
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local bindResult
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bindResult = server.bind("127.0.0.1", "8080")
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me.console.log("🔥 bind結果: " + bindResult.toString())
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// 重要テスト:isServer()状態確認
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local isServerBefore
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isServerBefore = server.isServer()
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me.console.log("🔥 bind後のisServer(): " + isServerBefore.toString())
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// toString()テスト
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local socketString
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socketString = server.toString()
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me.console.log("🔥 server.toString(): " + socketString)
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// 再度isServer()確認 - 状態永続性テスト
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local isServerAfter
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isServerAfter = server.isServer()
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me.console.log("🔥 2回目のisServer(): " + isServerAfter.toString())
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// listen()テスト
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local listenResult
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listenResult = server.listen("10")
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me.console.log("🔥 listen結果: " + listenResult.toString())
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// 最終状態確認
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local finalState
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finalState = server.isServer()
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me.console.log("🔥 最終isServer(): " + finalState.toString())
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// 期待結果確認
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if finalState.toString() == "true" {
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me.console.log("🎉 SocketBox状態保持問題修正確認!")
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me.result = "SUCCESS: SocketBox状態が正常に保持されています"
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} else {
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me.console.log("❌ SocketBox状態保持問題が残存")
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me.result = "FAILED: SocketBox状態が失われています"
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}
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// クリーンアップ
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server.close()
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me.console.log("✅ テスト完了")
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return me.result
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}
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} |