// Final validation test for the SocketBox state preservation fix // This test replicates the exact scenario described in issue #74 static box Main { init { server } main() { print("=== Issue #74 Validation Test ===") print("Testing SocketBox state preservation across field accesses") print("") // Create SocketBox and store in field me.server = new SocketBox() print("Step 1: Initial state") print("me.server.isServer(): " + me.server.isServer()) // Should be false print("") print("Step 2: Calling bind() to set server state") me.server.bind("127.0.0.1", 8080) // This should set is_server=true print("bind() completed") print("") print("Step 3: Checking state after bind()") print("me.server.isServer(): " + me.server.isServer()) // Should be true if fix works! print("") // Additional tests: multiple accesses should all return same state print("Step 4: Multiple field access test") local server1 server1 = me.server print("server1.isServer(): " + server1.isServer()) // Should be true local server2 server2 = me.server print("server2.isServer(): " + server2.isServer()) // Should be true print("") print("=== Test Summary ===") if (me.server.isServer()) { print("✅ SUCCESS: SocketBox state preserved across field accesses!") print(" The 'Everything is Box' design now correctly shares state") print(" for stateful boxes like SocketBox, P2PBox, etc.") } else { print("❌ FAILURE: SocketBox state was not preserved") print(" The fix did not work as expected") } return me.server.isServer() } }