# test_socketbox_fix_validation.nyash # ✅ Validation test for SocketBox deadlock fix static box Main { init { console } main() { me.console = new ConsoleBox() me.console.log("🎯 SocketBox Deadlock Fix Validation") local socket = new SocketBox() me.console.log("✅ SocketBox created successfully") # Test 1: Basic method calls that were deadlocking me.console.log("Test 1: toString() method...") local str = socket.toString() me.console.log("✅ toString() success: " + str) me.console.log("Test 2: isServer() before bind...") local isServerBefore = socket.isServer() me.console.log("✅ isServer() before: " + isServerBefore.toString()) me.console.log("Test 3: bind() method...") local bindResult = socket.bind("127.0.0.1", 18888) me.console.log("✅ bind() success: " + bindResult.toString()) me.console.log("Test 4: isServer() after bind...") local isServerAfter = socket.isServer() me.console.log("✅ isServer() after: " + isServerAfter.toString()) me.console.log("Test 5: close() method...") local closeResult = socket.close() me.console.log("✅ close() success: " + closeResult.toString()) me.console.log("🎉 All SocketBox methods working without deadlock!") return "SOCKETBOX_FIX_VALIDATED" } }