// Simplified test for items.nyash include "text_adventure/items.nyash" print("🧪 Simple Items Test...") // Test basic creation without DEBUG tracking print("\n=== Basic Item Test ===") coin = new Item("Gold Coin", "A shiny gold piece", 1, 100) print("Item created successfully!") print("Name: " + coin.name) print("\n=== Weapon Test ===") sword = new Weapon("Iron Sword", "A sharp iron blade", 8, 100, 15, 50) print("Weapon created successfully!") print("Name: " + sword.name) print("Damage: " + sword.damage) print("\n=== Consumable Test ===") potion = new Consumable("Health Potion", "Restores health", 1, 25, 50, 3) print("Consumable created successfully!") print("Name: " + potion.name) print("Effect: " + potion.effect) print("\n=== Key Test ===") key = new Key("Old Key", "An ancient rusty key", "treasure_door") print("Key created successfully!") print("Name: " + key.name) print("Target: " + key.targetDoor) print("\n✅ Simple test completed!")