🚀 fix: WebAssembly成果物を追加してプレイグラウンド修正

 修正内容:
• pkg/nyash_rust.js - WebAssembly JSバインディング
• pkg/nyash_rust_bg.wasm - コンパイル済みWASM実行ファイル
• TypeScript型定義ファイル

🎯 これでブラウザーでNyashが正常動作します!
GitHub Pages完全対応完了
This commit is contained in:
Moe Charm
2025-08-09 15:26:35 +09:00
parent 5591ea8c20
commit ee59c4ee60
7 changed files with 814 additions and 0 deletions

View File

@ -0,0 +1,16 @@
/* tslint:disable */
/* eslint-disable */
export const memory: WebAssembly.Memory;
export const test_direct_canvas_draw: () => [number, number];
export const __wbg_nyashwasm_free: (a: number, b: number) => void;
export const nyashwasm_new: () => number;
export const nyashwasm_eval: (a: number, b: number, c: number) => [number, number];
export const nyashwasm_version: () => [number, number];
export const __wbindgen_exn_store: (a: number) => void;
export const __externref_table_alloc: () => number;
export const __wbindgen_export_2: WebAssembly.Table;
export const __wbindgen_free: (a: number, b: number, c: number) => void;
export const __wbindgen_malloc: (a: number, b: number) => number;
export const __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
export const __externref_table_dealloc: (a: number) => void;
export const __wbindgen_start: () => void;