🚨 Critical Issue #76: SocketBox Method Call Deadlock Investigation
## 🎯 Problem Identification Complete - SocketBox method calls (bind, isServer, toString) cause infinite blocking - Root cause: Method resolution pipeline deadlock before execute_socket_method - Other Box types (ArrayBox, StringBox, MapBox) work normally - Arc<Mutex> reference sharing confirmed working (Arc addresses match = true) ## 🔧 Debug Infrastructure Added - Comprehensive debug logging in socket_box.rs (bind, isServer, clone, toString) - Method call tracing in http_methods.rs - Deadlock detection points identified at interpreter expressions.rs:462-464 ## 📋 Issue #76 Created for Copilot Investigation - Systematic root cause analysis requirements (Architecture→Parser→Runtime levels) - Comprehensive test cases: minimal/comprehensive/comparison scenarios - Strict prohibition of band-aid fixes - architectural analysis required - Hypothesis: Multiple Arc<Mutex> combinations causing circular deadlock ## 🧪 Test Suite Added - test_socket_deadlock_minimal.nyash: Minimal reproduction case - test_socket_methods_comprehensive.nyash: All methods deadlock verification - test_other_boxes_working.nyash: Normal Box operation confirmation - SOCKETBOX_ISSUE_REPRODUCTION.md: Complete reproduction guide ## 📊 Impact Assessment - Phase 9 HTTP server implementation completely blocked - SocketBox functionality entirely non-functional - Critical blocker for production readiness - Requires immediate systematic investigation 🔥 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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62
test_arc_mutex_bug.nyash
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62
test_arc_mutex_bug.nyash
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// 🔥 Arc<Mutex>状態共有破壊バグの最小再現テスト
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static box Main {
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init { console, server, result }
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main() {
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me.console = new ConsoleBox()
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// 🎯 テスト1: SocketBox作成・bind・状態確認
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me.console.log("=== Arc<Mutex>状態共有破壊バグ再現テスト ===")
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// Step 1: SocketBox作成
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me.server = new SocketBox()
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me.console.log("1. SocketBox作成完了")
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// Step 2: bind実行(is_server = trueに設定されるはず)
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local bind_result
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bind_result = me.server.bind("127.0.0.1", 18080)
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me.console.log("2. bind完了, 結果: " + bind_result.toString())
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// Step 3: 状態確認(ここでclone()が発生する可能性)
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local is_server_check1
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is_server_check1 = me.server.isServer()
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me.console.log("3. isServer()チェック1: " + is_server_check1.toString())
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// Step 4: 変数再代入(clone()確実に発生)
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local server_copy
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server_copy = me.server
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me.console.log("4. サーバー変数コピー完了")
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// Step 5: コピー後の状態確認
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local is_server_check2
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is_server_check2 = server_copy.isServer()
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me.console.log("5. コピー後isServer()チェック2: " + is_server_check2.toString())
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// Step 6: 元の変数での状態確認
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local is_server_check3
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is_server_check3 = me.server.isServer()
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me.console.log("6. 元変数isServer()チェック3: " + is_server_check3.toString())
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// 🔍 期待結果 vs 実際結果
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me.console.log("")
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me.console.log("=== 結果分析 ===")
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me.console.log("期待結果: 全てtrueであるべき(Arc共有なら)")
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me.console.log("実際結果:")
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me.console.log(" bind後: " + is_server_check1.toString())
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me.console.log(" copy後: " + is_server_check2.toString())
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me.console.log(" 元変数: " + is_server_check3.toString())
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if is_server_check1.toString() == "true" and is_server_check2.toString() == "false" {
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me.console.log("")
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me.console.log("🔥 BUG CONFIRMED: clone()でArc共有が破壊されています!")
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me.result = "bug_confirmed"
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} else {
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me.console.log("")
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me.console.log("✅ 予想外: 問題が修正されている可能性")
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me.result = "unexpected_fix"
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}
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return me.result
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}
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}
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