phase: 20.49 COMPLETE; 20.50 Flow+String minimal reps; 20.51 selfhost v0/v1 minimal (Option A/B); hv1-inline binop/unop/copy; docs + run_all + CURRENT_TASK -> 21.0
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175
local_tests/test_chip8_fini_simple.hako
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175
local_tests/test_chip8_fini_simple.hako
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// 🧪 Chip-8 fini Propagation Simple Test - Phase 10 Feature Verification
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// Simple CPU component for fini testing
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box SimpleCPU {
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init { memory_ref, graphics_ref, sound_ref }
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SimpleCPU() {
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me.memory_ref = null
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me.graphics_ref = null
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me.sound_ref = null
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print("🔧 SimpleCPU created")
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}
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// ⭐ Phase 10: fini propagation test
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fini() {
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print("🔄 CPU cleanup triggered - fini propagation starting")
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// Clean up dependent components in order
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if (me.memory_ref != null) {
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me.memory_ref.cleanup()
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print("📦 Memory cleanup completed")
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}
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if (me.graphics_ref != null) {
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me.graphics_ref.cleanup()
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print("🖼️ Graphics cleanup completed")
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}
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if (me.sound_ref != null) {
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me.sound_ref.cleanup()
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print("🔊 Sound cleanup completed")
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}
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print("✅ CPU fini propagation complete")
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}
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link_components(memory, graphics, sound) {
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me.memory_ref = memory
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me.graphics_ref = graphics
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me.sound_ref = sound
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print("🔗 Components linked to CPU")
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}
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}
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// Simple Memory component
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box SimpleMemory {
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init { data, alive }
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SimpleMemory() {
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me.data = new ArrayBox()
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me.alive = true
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me.data.push("memory_data_1")
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me.data.push("memory_data_2")
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print("💾 SimpleMemory created with 2 data items")
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}
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read_data() {
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if (me.alive) {
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return me.data.get(0)
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} else {
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print("⚠️ Memory component destroyed - access blocked")
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return null
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}
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}
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cleanup() {
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print("🧹 Memory cleanup: clearing data")
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me.data.clear()
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me.alive = false
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}
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}
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// Simple Graphics component
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box SimpleGraphics {
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init { pixels, alive }
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SimpleGraphics() {
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me.pixels = new ArrayBox()
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me.alive = true
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me.pixels.push(0)
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me.pixels.push(1)
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me.pixels.push(0)
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print("🖼️ SimpleGraphics created with 3 pixels")
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}
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draw() {
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if (me.alive) {
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print("🎨 Drawing graphics...")
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return true
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} else {
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print("⚠️ Graphics component destroyed - draw blocked")
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return false
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}
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}
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cleanup() {
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print("🧹 Graphics cleanup: clearing display")
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me.pixels.clear()
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me.alive = false
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}
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}
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// Simple Sound component
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box SimpleSound {
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init { volume, alive }
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SimpleSound() {
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me.volume = 50
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me.alive = true
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print("🔊 SimpleSound created with volume " + me.volume)
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}
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play() {
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if (me.alive) {
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print("🔔 Playing sound at volume " + me.volume)
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return true
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} else {
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print("⚠️ Sound component destroyed - playback blocked")
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return false
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}
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}
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cleanup() {
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print("🧹 Sound cleanup: stopping audio")
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me.volume = 0
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me.alive = false
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}
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}
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static box Main {
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init { console }
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main() {
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me.console = new ConsoleBox()
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me.console.log("🧪 Phase 10: Chip-8 fini Propagation Test")
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// Create CPU and components
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local cpu = new SimpleCPU()
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local memory = new SimpleMemory()
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local graphics = new SimpleGraphics()
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local sound = new SimpleSound()
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// Link components for fini propagation
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cpu.link_components(memory, graphics, sound)
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// Test normal operation
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me.console.log("=== Normal Operation Test ===")
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local mem_data = memory.read_data()
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me.console.log("Memory data: " + mem_data)
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local gfx_result = graphics.draw()
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me.console.log("Graphics draw result: " + gfx_result)
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local sound_result = sound.play()
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me.console.log("Sound play result: " + sound_result)
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// Test fini propagation
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me.console.log("=== fini Propagation Test ===")
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cpu.fini()
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// Test operation after fini
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me.console.log("=== Post-fini Operation Test ===")
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local mem_data2 = memory.read_data()
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me.console.log("Memory data after fini: " + mem_data2)
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local gfx_result2 = graphics.draw()
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me.console.log("Graphics draw after fini: " + gfx_result2)
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local sound_result2 = sound.play()
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me.console.log("Sound play after fini: " + sound_result2)
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me.console.log("🎉 Phase 10 fini propagation test complete!")
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return "fini propagation test finished"
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}
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}
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