smokes: add curated LLVM runner; archive legacy smokes; PHI-off unified across Bridge/Builder; LLVM resolver tracing; minimal Throw lowering; config env getters; dev profile and root cleaner; docs updated; CI workflow runs curated LLVM (PHI-on/off)
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@ -4,25 +4,23 @@
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#[cfg(windows)]
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use windows::{
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core::*,
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Win32::{
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Storage::FileSystem::*,
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UI::Shell::*,
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UI::WindowsAndMessaging::*,
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Graphics::Gdi::*,
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},
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Win32::{Graphics::Gdi::*, Storage::FileSystem::*, UI::Shell::*, UI::WindowsAndMessaging::*},
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};
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fn main() {
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#[cfg(windows)]
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unsafe {
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println!("Windows Icon Extraction Test");
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// C:ドライブのアイコンを取得
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let drive_path = "C:\\";
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let drive_path_wide: Vec<u16> = drive_path.encode_utf16().chain(std::iter::once(0)).collect();
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let drive_path_wide: Vec<u16> = drive_path
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.encode_utf16()
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.chain(std::iter::once(0))
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.collect();
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let mut shfi = SHFILEINFOW::default();
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let result = SHGetFileInfoW(
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PCWSTR::from_raw(drive_path_wide.as_ptr()),
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FILE_ATTRIBUTE_NORMAL,
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@ -30,74 +28,80 @@ fn main() {
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std::mem::size_of::<SHFILEINFOW>() as u32,
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SHGFI_ICON | SHGFI_LARGEICON | SHGFI_USEFILEATTRIBUTES,
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);
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println!("SHGetFileInfoW result: {}", result);
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if result != 0 && !shfi.hIcon.is_invalid() {
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println!("Icon handle obtained!");
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// アイコン情報を取得
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let mut icon_info = ICONINFO::default();
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if GetIconInfo(shfi.hIcon, &mut icon_info).is_ok() {
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println!("GetIconInfo success!");
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println!("fIcon: {}", icon_info.fIcon.as_bool());
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// ビットマップ情報を取得
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if !icon_info.hbmColor.is_invalid() {
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println!("Color bitmap handle obtained!");
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// ビットマップ情報を取得
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let mut bitmap = BITMAP::default();
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let size = GetObjectW(
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icon_info.hbmColor.into(),
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icon_info.hbmColor.into(),
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std::mem::size_of::<BITMAP>() as i32,
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Some(&mut bitmap as *mut _ as *mut _)
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Some(&mut bitmap as *mut _ as *mut _),
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);
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if size > 0 {
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println!("Bitmap info:");
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println!(" Width: {}", bitmap.bmWidth);
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println!(" Height: {}", bitmap.bmHeight);
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println!(" Bits per pixel: {}", bitmap.bmBitsPixel);
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println!(" Planes: {}", bitmap.bmPlanes);
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// ピクセルデータを取得
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let pixel_count = (bitmap.bmWidth * bitmap.bmHeight) as usize;
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let bytes_per_pixel = (bitmap.bmBitsPixel / 8) as usize;
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let mut pixels = vec![0u8; pixel_count * bytes_per_pixel];
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let copied = GetBitmapBits(
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icon_info.hbmColor,
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pixels.len() as i32,
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pixels.as_mut_ptr() as *mut _
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pixels.as_mut_ptr() as *mut _,
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);
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println!("Copied {} bytes of pixel data", copied);
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// 簡易的にBMPファイルとして保存
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if copied > 0 {
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save_as_bmp("c_drive_icon.bmp", &pixels, bitmap.bmWidth, bitmap.bmHeight, bitmap.bmBitsPixel);
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save_as_bmp(
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"c_drive_icon.bmp",
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&pixels,
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bitmap.bmWidth,
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bitmap.bmHeight,
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bitmap.bmBitsPixel,
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);
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println!("Saved as c_drive_icon.bmp");
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}
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}
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// ビットマップを削除
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let _ = DeleteObject(icon_info.hbmColor.into());
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}
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if !icon_info.hbmMask.is_invalid() {
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println!("Mask bitmap handle obtained!");
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let _ = DeleteObject(icon_info.hbmMask.into());
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}
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}
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// アイコンを破棄
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let _ = DestroyIcon(shfi.hIcon);
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} else {
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println!("Failed to get icon");
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}
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}
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#[cfg(not(windows))]
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println!("This test only works on Windows");
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}
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@ -106,17 +110,17 @@ fn main() {
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fn save_as_bmp(filename: &str, pixels: &[u8], width: i32, height: i32, bits_per_pixel: u16) {
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use std::fs::File;
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use std::io::Write;
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// 簡易BMPヘッダー(実際の実装はもっと複雑)
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let file_size = 54 + pixels.len() as u32;
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let mut file = File::create(filename).unwrap();
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// BMPファイルヘッダー
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file.write_all(b"BM").unwrap(); // マジックナンバー
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file.write_all(&file_size.to_le_bytes()).unwrap();
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file.write_all(&0u32.to_le_bytes()).unwrap(); // 予約
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file.write_all(&54u32.to_le_bytes()).unwrap(); // データオフセット
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// BMPインフォヘッダー
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file.write_all(&40u32.to_le_bytes()).unwrap(); // ヘッダーサイズ
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file.write_all(&width.to_le_bytes()).unwrap();
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@ -124,14 +128,15 @@ fn save_as_bmp(filename: &str, pixels: &[u8], width: i32, height: i32, bits_per_
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file.write_all(&1u16.to_le_bytes()).unwrap(); // プレーン数
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file.write_all(&bits_per_pixel.to_le_bytes()).unwrap();
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file.write_all(&0u32.to_le_bytes()).unwrap(); // 圧縮なし
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file.write_all(&(pixels.len() as u32).to_le_bytes()).unwrap();
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file.write_all(&(pixels.len() as u32).to_le_bytes())
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.unwrap();
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file.write_all(&0i32.to_le_bytes()).unwrap(); // X解像度
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file.write_all(&0i32.to_le_bytes()).unwrap(); // Y解像度
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file.write_all(&0u32.to_le_bytes()).unwrap(); // カラーテーブル数
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file.write_all(&0u32.to_le_bytes()).unwrap(); // 重要な色数
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// ピクセルデータ
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file.write_all(pixels).unwrap();
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println!("BMP file saved: {}", filename);
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}
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}
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