feat(loop-phi): Add body-local variable PHI generation for Rust AST loops

Phase 25.1c/k: Fix ValueId undefined errors in loops with body-local variables

**Problem:**
- FuncScannerBox.scan_all_boxes/1 and BreakFinderBox._find_loops/2 had ValueId
  undefined errors for variables declared inside loop bodies
- LoopFormBuilder only generated PHIs for preheader variables, missing body-locals
- Example: `local ch = s.substring(i, i+1)` inside loop → undefined on next iteration

**Solution:**
1. **Rust AST path** (src/mir/loop_builder.rs):
   - Detect body-local variables by comparing body_end_vars vs current_vars
   - Generate empty PHI nodes at loop header for body-local variables
   - Seal PHIs with latch + continue snapshot inputs after seal_phis()
   - Added HAKO_LOOP_PHI_TRACE=1 logging for debugging

2. **JSON v0 path** (already fixed in previous session):
   - src/runner/json_v0_bridge/lowering/loop_.rs handles body-locals
   - Uses same strategy but for JSON v0 bridge lowering

**Results:**
-  FuncScannerBox.scan_all_boxes: 41 body-local PHIs generated
-  Main.main (demo harness): 23 body-local PHIs generated
- ⚠️ Still some ValueId undefined errors remaining (exit PHI issue)

**Files changed:**
- src/mir/loop_builder.rs: body-local PHI generation logic
- lang/src/compiler/entry/func_scanner.hako: debug logging
- /tmp/stageb_funcscan_demo.hako: test harness

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
nyash-codex
2025-11-19 23:12:01 +09:00
parent fb256670a1
commit 525e59bc8d
35 changed files with 1795 additions and 607 deletions

View File

@ -196,6 +196,14 @@ pub enum MirInstruction {
/// `debug %value "message"`
Debug { value: ValueId, message: String },
/// Dev-only debug logging (MIR-level)
/// `debug_log "message" %v1 %v2 ...`
/// Executes only when NYASH_MIR_DEBUG_LOG=1; otherwise behaves as no-op.
DebugLog {
message: String,
values: Vec<ValueId>,
},
/// Print instruction for console output
/// `print %value`
Print { value: ValueId, effects: EffectMask },