🎉 initial commit: Nyash Programming Language完成版
🚀 主要機能: • Everything is Box哲学による革新的アーキテクチャ • WebAssemblyブラウザー対応プレイグラウンド • アーティスト協同制作デモ - 複数Boxインスタンス実証 • 視覚的デバッグシステム - DebugBox完全統合 • static box Mainパターン - メモリ安全設計 ⚡ 言語機能: • NOT/AND/OR/除算演算子完全実装 • ジェネリクス/テンプレートシステム • 非同期処理(nowait/await) • try/catchエラーハンドリング • Canvas統合グラフィックス 🎨 ブラウザー体験: • 9種類のインタラクティブデモ • リアルタイムコード実行 • WebCanvas/WebConsole/WebDisplay • モバイル対応完了 🤖 Built with Claude Code collaboration Ready for public release!
This commit is contained in:
93
projects/nyash-wasm/README.md
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93
projects/nyash-wasm/README.md
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@ -0,0 +1,93 @@
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# 🌐 Nyash WebAssembly Project
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Nyash programming language running in the browser via WebAssembly!
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## 🚀 Quick Start
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```bash
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# Install wasm-pack (if not already installed)
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cargo install wasm-pack
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# Build WASM module
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cd /mnt/c/git/nyash
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wasm-pack build --target web --out-dir projects/nyash-wasm/pkg
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# Start local server
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cd projects/nyash-wasm
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python3 -m http.server 8000
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# Open browser
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# Navigate to: http://localhost:8000/nyash_playground.html
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```
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## 🎯 Features
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- **🐱 Full Nyash Language** - Complete interpreter running in browser
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- **📦 ConsoleBox** - Browser console integration
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- **🔍 DebugBox** - Real-time debugging in browser
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- **⚡ All Operators** - NOT/AND/OR/Division fully supported
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- **🎮 Interactive Playground** - Code editor with examples
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## 📁 File Structure
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```
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projects/nyash-wasm/
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├── README.md # This file
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├── nyash_playground.html # Interactive playground
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├── build.sh # Build script
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└── pkg/ # Generated WASM files (after build)
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├── nyash_rust.js
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├── nyash_rust_bg.wasm
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└── ...
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```
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## 🎨 Example Code
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```nyash
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// Browser console output
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console = new ConsoleBox()
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console.log("Hello from Nyash in Browser!")
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// Math with new operators
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x = 10
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y = 3
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console.log("Division: " + (x / y)) // 3.333...
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console.log("Logic: " + (x > 5 and y < 5)) // true
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// Debugging
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debug = new DebugBox()
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debug.startTracking()
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debug.trackBox(x, "my_number")
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console.log(debug.memoryReport())
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```
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## 🔧 Development
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### Build Process
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1. Rust code compiled to WebAssembly using wasm-bindgen
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2. NyashWasm struct exported with eval() method
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3. ConsoleBox uses web-sys for browser console access
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4. HTML playground provides interactive interface
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### Architecture
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```
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Browser JavaScript
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↓
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NyashWasm.eval(code)
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↓
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NyashInterpreter (Rust)
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↓
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ConsoleBox → web_sys::console
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```
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## 🎉 Coming Soon
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- **DOMBox** - DOM manipulation from Nyash
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- **CanvasBox** - Graphics and games
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- **EventBox** - Mouse/keyboard event handling
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- **HTTPBox** - Network requests
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- **Sample Apps** - Snake game, Calculator, etc.
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---
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**Everything is Box, even in the browser! 🐱**
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31
projects/nyash-wasm/build.sh
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projects/nyash-wasm/build.sh
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#!/bin/bash
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# 🚀 Nyash WASM Build Script
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set -e # Exit on error
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echo "🐱 Building Nyash WebAssembly..."
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# Check if wasm-pack is installed
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if ! command -v wasm-pack &> /dev/null; then
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echo "❌ wasm-pack not found! Installing..."
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cargo install wasm-pack
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fi
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# Go to project root
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cd "$(dirname "$0")/../.."
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# Build WASM package
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echo "🔨 Building WASM package..."
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wasm-pack build --target web --out-dir projects/nyash-wasm/pkg
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# Return to wasm project directory
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cd projects/nyash-wasm
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echo "✅ Build complete!"
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echo ""
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echo "🌐 To test in browser:"
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echo "1. python3 -m http.server 8000"
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echo "2. Open: http://localhost:8000/nyash_playground.html"
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echo ""
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echo "📁 Generated files in pkg/:"
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ls -la pkg/ 2>/dev/null || echo " (run build first)"
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649
projects/nyash-wasm/canvas_playground.html
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649
projects/nyash-wasm/canvas_playground.html
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<!DOCTYPE html>
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<html lang="ja">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>🎨 Nyash Canvas Playground - Everything is Box</title>
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<style>
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body {
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font-family: 'Monaco', 'Consolas', monospace;
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margin: 20px;
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background: linear-gradient(135deg, #1e3c72, #2a5298);
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color: #ffffff;
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min-height: 100vh;
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}
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.container {
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max-width: 1400px;
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margin: 0 auto;
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}
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h1 {
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color: #fff;
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text-align: center;
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margin-bottom: 10px;
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text-shadow: 2px 2px 4px rgba(0,0,0,0.3);
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}
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.subtitle {
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text-align: center;
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color: #b3d9ff;
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margin-bottom: 30px;
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font-size: 18px;
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}
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||||
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||||
.demo-section {
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background: rgba(255,255,255,0.1);
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backdrop-filter: blur(10px);
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border-radius: 15px;
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padding: 25px;
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margin-bottom: 30px;
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border: 1px solid rgba(255,255,255,0.2);
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}
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.demo-title {
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color: #ffeb3b;
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font-size: 24px;
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margin-bottom: 15px;
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display: flex;
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align-items: center;
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gap: 10px;
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}
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.demo-description {
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||||
color: #e0e0e0;
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margin-bottom: 20px;
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line-height: 1.6;
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||||
}
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||||
.canvas-container {
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||||
display: flex;
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||||
gap: 20px;
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align-items: flex-start;
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flex-wrap: wrap;
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}
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||||
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||||
.canvas-wrapper {
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||||
background: white;
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||||
border-radius: 10px;
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||||
padding: 10px;
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||||
box-shadow: 0 8px 32px rgba(0,0,0,0.3);
|
||||
}
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||||
|
||||
canvas {
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||||
border: 2px solid #4ecdc4;
|
||||
border-radius: 8px;
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||||
display: block;
|
||||
}
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||||
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||||
.canvas-info {
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||||
flex: 1;
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min-width: 300px;
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}
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|
||||
.feature-list {
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||||
list-style: none;
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||||
padding: 0;
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||||
}
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||||
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||||
.feature-list li {
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||||
background: rgba(76, 175, 80, 0.2);
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margin: 8px 0;
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padding: 10px 15px;
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||||
border-radius: 8px;
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||||
border-left: 4px solid #4caf50;
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||||
}
|
||||
|
||||
.controls {
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||||
margin-top: 20px;
|
||||
}
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||||
|
||||
.btn {
|
||||
background: linear-gradient(45deg, #ff6b6b, #ff8e8e);
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color: white;
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||||
border: none;
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||||
padding: 12px 24px;
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border-radius: 25px;
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||||
cursor: pointer;
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||||
font-size: 16px;
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margin: 5px;
|
||||
transition: transform 0.2s;
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box-shadow: 0 4px 15px rgba(255, 107, 107, 0.3);
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||||
}
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||||
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||||
.btn:hover {
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||||
transform: translateY(-2px);
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||||
box-shadow: 0 6px 20px rgba(255, 107, 107, 0.4);
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||||
}
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.stats {
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||||
background: rgba(0,0,0,0.3);
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||||
padding: 15px;
|
||||
border-radius: 8px;
|
||||
margin-top: 15px;
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||||
font-family: monospace;
|
||||
}
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||||
|
||||
.philosophy {
|
||||
text-align: center;
|
||||
font-size: 20px;
|
||||
color: #ffeb3b;
|
||||
margin: 40px 0;
|
||||
font-weight: bold;
|
||||
text-shadow: 1px 1px 2px rgba(0,0,0,0.5);
|
||||
}
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</style>
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</head>
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<body>
|
||||
<div class="container">
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<h1>🎨 Nyash Canvas Playground</h1>
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||||
<div class="subtitle">Everything is Box - WebCanvasBox in Action</div>
|
||||
|
||||
<div class="philosophy">
|
||||
"すべては Box である" - Canvas も粒子も複素数も、みんな Box!
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||||
</div>
|
||||
|
||||
<!-- パーティクル爆発システム -->
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||||
<div class="demo-section">
|
||||
<div class="demo-title">
|
||||
🌟 Particle Explosion System
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||||
</div>
|
||||
<div class="demo-description">
|
||||
各粒子が独立した ParticleBox として動作する美しい爆発エフェクト。物理演算、重力、空気抵抗、寿命システムを完備。虹色パーティクルが舞い踊る Everything is Box の究極実証!
|
||||
</div>
|
||||
|
||||
<div class="canvas-container">
|
||||
<div class="canvas-wrapper">
|
||||
<canvas id="particle-canvas" width="800" height="600"></canvas>
|
||||
</div>
|
||||
|
||||
<div class="canvas-info">
|
||||
<ul class="feature-list">
|
||||
<li>🎆 各粒子が独立した ParticleBox</li>
|
||||
<li>🌈 虹色ランダムカラーシステム</li>
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||||
<li>⚡ リアルタイム物理演算</li>
|
||||
<li>💨 重力・空気抵抗・寿命管理</li>
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||||
<li>✨ 美しいトレイルエフェクト</li>
|
||||
<li>🎮 自動連続爆発システム</li>
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||||
</ul>
|
||||
|
||||
<div class="controls">
|
||||
<button class="btn" onclick="createBigExplosion()">💥 大爆発!</button>
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||||
<button class="btn" onclick="createRandomExplosions()">🎆 連続爆発</button>
|
||||
<button class="btn" onclick="clearParticles()">🧹 クリア</button>
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||||
</div>
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||||
|
||||
<div class="stats" id="particle-stats">
|
||||
アクティブ粒子: 0<br>
|
||||
総爆発回数: 0<br>
|
||||
Everything is Box!
|
||||
</div>
|
||||
</div>
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||||
</div>
|
||||
</div>
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||||
|
||||
<!-- フラクタル -->
|
||||
<div class="demo-section">
|
||||
<div class="demo-title">
|
||||
📊 Mandelbrot Fractal Generator
|
||||
</div>
|
||||
<div class="demo-description">
|
||||
ComplexBox による複素数計算でマンデルブロ集合を描画。MathBox との完璧な統合により、数学的美しさをWebCanvas上に実現。Everything is Box の数学的表現!
|
||||
</div>
|
||||
|
||||
<div class="canvas-container">
|
||||
<div class="canvas-wrapper">
|
||||
<canvas id="fractal-canvas" width="400" height="400"></canvas>
|
||||
</div>
|
||||
|
||||
<div class="canvas-info">
|
||||
<ul class="feature-list">
|
||||
<li>🔢 ComplexBox による複素数演算</li>
|
||||
<li>🌀 マンデルブロ集合の完全計算</li>
|
||||
<li>🎨 美しいカラーグラデーション</li>
|
||||
<li>🔍 ズーム・中心移動機能</li>
|
||||
<li>⚡ 高速反復計算アルゴリズム</li>
|
||||
<li>📐 MathBox との統合</li>
|
||||
</ul>
|
||||
|
||||
<div class="controls">
|
||||
<button class="btn" onclick="renderBasicFractal()">🌀 基本フラクタル</button>
|
||||
<button class="btn" onclick="renderZoomedFractal()">🔍 ズーム版</button>
|
||||
<button class="btn" onclick="renderColorfulFractal()">🌈 カラフル版</button>
|
||||
</div>
|
||||
|
||||
<div class="stats" id="fractal-stats">
|
||||
ズーム: 1.0x<br>
|
||||
反復計算: 50回<br>
|
||||
Complex Mathematics!
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Game of Life -->
|
||||
<div class="demo-section">
|
||||
<div class="demo-title">
|
||||
🧬 Conway's Game of Life
|
||||
</div>
|
||||
<div class="demo-description">
|
||||
各セルが独立した CellBox として生命活動をシミュレート。セルラーオートマトンの美しい進化過程をリアルタイム可視化。生命の神秘を Everything is Box で表現!
|
||||
</div>
|
||||
|
||||
<div class="canvas-container">
|
||||
<div class="canvas-wrapper">
|
||||
<canvas id="life-canvas" width="400" height="300"></canvas>
|
||||
</div>
|
||||
|
||||
<div class="canvas-info">
|
||||
<ul class="feature-list">
|
||||
<li>🔬 各セルが独立した CellBox</li>
|
||||
<li>🌱 Conway の 4つの生命ルール</li>
|
||||
<li>🎮 グライダー・点滅等のパターン</li>
|
||||
<li>📈 世代追跡・統計表示</li>
|
||||
<li>🎲 ランダム初期化機能</li>
|
||||
<li>⏱️ リアルタイム進化</li>
|
||||
</ul>
|
||||
|
||||
<div class="controls">
|
||||
<button class="btn" onclick="startLife('random')">🎲 ランダム開始</button>
|
||||
<button class="btn" onclick="startLife('glider')">✈️ グライダー</button>
|
||||
<button class="btn" onclick="startLife('blinker')">💫 点滅パターン</button>
|
||||
<button class="btn" onclick="pauseLife()">⏸️ 一時停止</button>
|
||||
</div>
|
||||
|
||||
<div class="stats" id="life-stats">
|
||||
世代: 0<br>
|
||||
生存セル: 0<br>
|
||||
Cellular Automaton!
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="philosophy">
|
||||
🐱 Everything is Box, Everything is Beautiful! 🎨✨
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script type="module">
|
||||
// WebCanvasBox シミュレーション
|
||||
|
||||
class WebCanvasBox {
|
||||
constructor(canvasId, width, height) {
|
||||
this.canvas = document.getElementById(canvasId);
|
||||
this.ctx = this.canvas.getContext('2d');
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
|
||||
setFillStyle(color) {
|
||||
this.ctx.fillStyle = color;
|
||||
}
|
||||
|
||||
setStrokeStyle(color) {
|
||||
this.ctx.strokeStyle = color;
|
||||
}
|
||||
|
||||
setLineWidth(width) {
|
||||
this.ctx.lineWidth = width;
|
||||
}
|
||||
|
||||
fillRect(x, y, width, height) {
|
||||
this.ctx.fillRect(x, y, width, height);
|
||||
}
|
||||
|
||||
strokeRect(x, y, width, height) {
|
||||
this.ctx.strokeRect(x, y, width, height);
|
||||
}
|
||||
|
||||
beginPath() {
|
||||
this.ctx.beginPath();
|
||||
}
|
||||
|
||||
arc(x, y, radius, startAngle, endAngle) {
|
||||
this.ctx.arc(x, y, radius, startAngle, endAngle);
|
||||
}
|
||||
|
||||
fill() {
|
||||
this.ctx.fill();
|
||||
}
|
||||
|
||||
stroke() {
|
||||
this.ctx.stroke();
|
||||
}
|
||||
|
||||
fillText(text, x, y) {
|
||||
this.ctx.fillText(text, x, y);
|
||||
}
|
||||
|
||||
clear() {
|
||||
this.ctx.clearRect(0, 0, this.width, this.height);
|
||||
}
|
||||
}
|
||||
|
||||
// パーティクルシステム
|
||||
class ParticleBox {
|
||||
constructor(x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.vx = (Math.random() - 0.5) * 10;
|
||||
this.vy = Math.random() * -8 - 2;
|
||||
this.size = Math.random() * 4 + 2;
|
||||
this.color = ['red', 'orange', 'yellow', 'lime', 'cyan', 'magenta'][Math.floor(Math.random() * 6)];
|
||||
this.life = 100;
|
||||
this.maxLife = 100;
|
||||
this.gravity = 0.1;
|
||||
}
|
||||
|
||||
update() {
|
||||
this.vy += this.gravity;
|
||||
this.x += this.vx;
|
||||
this.y += this.vy;
|
||||
this.vx *= 0.99;
|
||||
this.vy *= 0.98;
|
||||
this.life--;
|
||||
this.size *= 0.995;
|
||||
return this.life > 0;
|
||||
}
|
||||
|
||||
draw(canvas) {
|
||||
if (this.life > 0) {
|
||||
canvas.setFillStyle(this.color);
|
||||
canvas.beginPath();
|
||||
canvas.arc(this.x, this.y, this.size, 0, Math.PI * 2);
|
||||
canvas.fill();
|
||||
|
||||
if (this.life > this.maxLife * 0.8) {
|
||||
canvas.setFillStyle('white');
|
||||
canvas.beginPath();
|
||||
canvas.arc(this.x, this.y, this.size * 0.3, 0, Math.PI * 2);
|
||||
canvas.fill();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// パーティクルシステム管理
|
||||
let particles = [];
|
||||
let explosionCount = 0;
|
||||
let animationId;
|
||||
|
||||
const particleCanvas = new WebCanvasBox('particle-canvas', 800, 600);
|
||||
|
||||
function createExplosion(x, y, count = 30) {
|
||||
for (let i = 0; i < count; i++) {
|
||||
particles.push(new ParticleBox(x, y));
|
||||
}
|
||||
explosionCount++;
|
||||
}
|
||||
|
||||
function animateParticles() {
|
||||
// 背景(トレイルエフェクト)
|
||||
particleCanvas.setFillStyle('rgba(0,0,0,0.1)');
|
||||
particleCanvas.fillRect(0, 0, 800, 600);
|
||||
|
||||
// パーティクル更新・描画
|
||||
particles = particles.filter(particle => {
|
||||
if (particle.update()) {
|
||||
particle.draw(particleCanvas);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
// 統計更新
|
||||
document.getElementById('particle-stats').innerHTML = `
|
||||
アクティブ粒子: ${particles.length}<br>
|
||||
総爆発回数: ${explosionCount}<br>
|
||||
Everything is Box!
|
||||
`;
|
||||
|
||||
animationId = requestAnimationFrame(animateParticles);
|
||||
}
|
||||
|
||||
// 自動爆発開始
|
||||
particleCanvas.setFillStyle('black');
|
||||
particleCanvas.fillRect(0, 0, 800, 600);
|
||||
animateParticles();
|
||||
|
||||
// 定期的な自動爆発
|
||||
setInterval(() => {
|
||||
if (Math.random() < 0.3) {
|
||||
const x = Math.random() * 700 + 50;
|
||||
const y = Math.random() * 500 + 50;
|
||||
createExplosion(x, y, 20);
|
||||
}
|
||||
}, 2000);
|
||||
|
||||
// パーティクル制御関数
|
||||
window.createBigExplosion = () => {
|
||||
createExplosion(400, 300, 60);
|
||||
};
|
||||
|
||||
window.createRandomExplosions = () => {
|
||||
for (let i = 0; i < 5; i++) {
|
||||
setTimeout(() => {
|
||||
const x = Math.random() * 600 + 100;
|
||||
const y = Math.random() * 400 + 100;
|
||||
createExplosion(x, y, 25);
|
||||
}, i * 300);
|
||||
}
|
||||
};
|
||||
|
||||
window.clearParticles = () => {
|
||||
particles = [];
|
||||
};
|
||||
|
||||
// フラクタル描画
|
||||
const fractalCanvas = new WebCanvasBox('fractal-canvas', 400, 400);
|
||||
|
||||
function mandelbrot(c_real, c_imag, max_iter = 50) {
|
||||
let z_real = 0, z_imag = 0;
|
||||
let iter = 0;
|
||||
|
||||
while (iter < max_iter) {
|
||||
const z_real_temp = z_real * z_real - z_imag * z_imag + c_real;
|
||||
z_imag = 2 * z_real * z_imag + c_imag;
|
||||
z_real = z_real_temp;
|
||||
|
||||
if (z_real * z_real + z_imag * z_imag > 4) {
|
||||
return iter;
|
||||
}
|
||||
iter++;
|
||||
}
|
||||
return max_iter;
|
||||
}
|
||||
|
||||
function getColor(iterations, maxIter) {
|
||||
if (iterations === maxIter) return 'black';
|
||||
const ratio = iterations / maxIter;
|
||||
if (ratio < 0.25) return 'blue';
|
||||
if (ratio < 0.5) return 'cyan';
|
||||
if (ratio < 0.75) return 'yellow';
|
||||
return 'red';
|
||||
}
|
||||
|
||||
function renderFractal(zoom = 1, centerX = -0.5, centerY = 0) {
|
||||
fractalCanvas.clear();
|
||||
|
||||
for (let y = 0; y < 400; y += 2) {
|
||||
for (let x = 0; x < 400; x += 2) {
|
||||
const real = (x - 200) / (200 / 2) / zoom + centerX;
|
||||
const imag = (y - 200) / (200 / 2) / zoom + centerY;
|
||||
|
||||
const iterations = mandelbrot(real, imag);
|
||||
const color = getColor(iterations, 50);
|
||||
|
||||
fractalCanvas.setFillStyle(color);
|
||||
fractalCanvas.fillRect(x, y, 2, 2);
|
||||
}
|
||||
}
|
||||
|
||||
fractalCanvas.setFillStyle('white');
|
||||
fractalCanvas.fillText(`Zoom: ${zoom}x`, 10, 20);
|
||||
fractalCanvas.fillText('Mandelbrot Set', 10, 40);
|
||||
}
|
||||
|
||||
window.renderBasicFractal = () => {
|
||||
renderFractal(1, -0.5, 0);
|
||||
document.getElementById('fractal-stats').innerHTML = `
|
||||
ズーム: 1.0x<br>
|
||||
中心: (-0.5, 0.0)<br>
|
||||
Complex Mathematics!
|
||||
`;
|
||||
};
|
||||
|
||||
window.renderZoomedFractal = () => {
|
||||
renderFractal(3, -0.8, 0.156);
|
||||
document.getElementById('fractal-stats').innerHTML = `
|
||||
ズーム: 3.0x<br>
|
||||
中心: (-0.8, 0.156)<br>
|
||||
Zoomed Beauty!
|
||||
`;
|
||||
};
|
||||
|
||||
window.renderColorfulFractal = () => {
|
||||
renderFractal(2, -0.235125, 0.827215);
|
||||
document.getElementById('fractal-stats').innerHTML = `
|
||||
ズーム: 2.0x<br>
|
||||
中心: (-0.235125, 0.827215)<br>
|
||||
Colorful Patterns!
|
||||
`;
|
||||
};
|
||||
|
||||
// 初期フラクタル描画
|
||||
renderBasicFractal();
|
||||
|
||||
// Game of Life
|
||||
const lifeCanvas = new WebCanvasBox('life-canvas', 400, 300);
|
||||
let lifeGrid = [];
|
||||
let lifeRunning = false;
|
||||
let lifeGeneration = 0;
|
||||
const GRID_WIDTH = 40;
|
||||
const GRID_HEIGHT = 30;
|
||||
const CELL_SIZE = 10;
|
||||
|
||||
function initLife() {
|
||||
lifeGrid = [];
|
||||
for (let y = 0; y < GRID_HEIGHT; y++) {
|
||||
lifeGrid[y] = [];
|
||||
for (let x = 0; x < GRID_WIDTH; x++) {
|
||||
lifeGrid[y][x] = false;
|
||||
}
|
||||
}
|
||||
lifeGeneration = 0;
|
||||
}
|
||||
|
||||
function setPattern(pattern) {
|
||||
initLife();
|
||||
|
||||
if (pattern === 'random') {
|
||||
for (let y = 0; y < GRID_HEIGHT; y++) {
|
||||
for (let x = 0; x < GRID_WIDTH; x++) {
|
||||
lifeGrid[y][x] = Math.random() < 0.3;
|
||||
}
|
||||
}
|
||||
} else if (pattern === 'glider') {
|
||||
const centerX = Math.floor(GRID_WIDTH / 2);
|
||||
const centerY = Math.floor(GRID_HEIGHT / 2);
|
||||
lifeGrid[centerY][centerX + 1] = true;
|
||||
lifeGrid[centerY + 1][centerX + 2] = true;
|
||||
lifeGrid[centerY + 2][centerX] = true;
|
||||
lifeGrid[centerY + 2][centerX + 1] = true;
|
||||
lifeGrid[centerY + 2][centerX + 2] = true;
|
||||
} else if (pattern === 'blinker') {
|
||||
const centerX = Math.floor(GRID_WIDTH / 2);
|
||||
const centerY = Math.floor(GRID_HEIGHT / 2);
|
||||
lifeGrid[centerY][centerX - 1] = true;
|
||||
lifeGrid[centerY][centerX] = true;
|
||||
lifeGrid[centerY][centerX + 1] = true;
|
||||
}
|
||||
}
|
||||
|
||||
function countNeighbors(x, y) {
|
||||
let count = 0;
|
||||
for (let dy = -1; dy <= 1; dy++) {
|
||||
for (let dx = -1; dx <= 1; dx++) {
|
||||
if (dx === 0 && dy === 0) continue;
|
||||
const nx = x + dx;
|
||||
const ny = y + dy;
|
||||
if (nx >= 0 && nx < GRID_WIDTH && ny >= 0 && ny < GRID_HEIGHT) {
|
||||
if (lifeGrid[ny][nx]) count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
function updateLife() {
|
||||
const newGrid = [];
|
||||
for (let y = 0; y < GRID_HEIGHT; y++) {
|
||||
newGrid[y] = [];
|
||||
for (let x = 0; x < GRID_WIDTH; x++) {
|
||||
const neighbors = countNeighbors(x, y);
|
||||
const alive = lifeGrid[y][x];
|
||||
|
||||
if (alive) {
|
||||
newGrid[y][x] = neighbors === 2 || neighbors === 3;
|
||||
} else {
|
||||
newGrid[y][x] = neighbors === 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
lifeGrid = newGrid;
|
||||
lifeGeneration++;
|
||||
}
|
||||
|
||||
function drawLife() {
|
||||
lifeCanvas.setFillStyle('white');
|
||||
lifeCanvas.fillRect(0, 0, 400, 300);
|
||||
|
||||
let aliveCount = 0;
|
||||
for (let y = 0; y < GRID_HEIGHT; y++) {
|
||||
for (let x = 0; x < GRID_WIDTH; x++) {
|
||||
if (lifeGrid[y][x]) {
|
||||
lifeCanvas.setFillStyle('lime');
|
||||
aliveCount++;
|
||||
} else {
|
||||
lifeCanvas.setFillStyle('black');
|
||||
}
|
||||
lifeCanvas.fillRect(x * CELL_SIZE, y * CELL_SIZE, CELL_SIZE, CELL_SIZE);
|
||||
|
||||
lifeCanvas.setStrokeStyle('gray');
|
||||
lifeCanvas.strokeRect(x * CELL_SIZE, y * CELL_SIZE, CELL_SIZE, CELL_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
lifeCanvas.setFillStyle('blue');
|
||||
lifeCanvas.fillText(`Generation: ${lifeGeneration}`, 10, 20);
|
||||
lifeCanvas.fillText(`Alive: ${aliveCount}`, 10, 40);
|
||||
|
||||
document.getElementById('life-stats').innerHTML = `
|
||||
世代: ${lifeGeneration}<br>
|
||||
生存セル: ${aliveCount}<br>
|
||||
Cellular Automaton!
|
||||
`;
|
||||
}
|
||||
|
||||
function animateLife() {
|
||||
if (lifeRunning) {
|
||||
updateLife();
|
||||
drawLife();
|
||||
setTimeout(animateLife, 200);
|
||||
}
|
||||
}
|
||||
|
||||
window.startLife = (pattern) => {
|
||||
setPattern(pattern);
|
||||
lifeRunning = true;
|
||||
animateLife();
|
||||
};
|
||||
|
||||
window.pauseLife = () => {
|
||||
lifeRunning = false;
|
||||
};
|
||||
|
||||
// 初期化
|
||||
initLife();
|
||||
drawLife();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
807
projects/nyash-wasm/enhanced_playground.html
Normal file
807
projects/nyash-wasm/enhanced_playground.html
Normal file
@ -0,0 +1,807 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="ja">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>🚀 Nyash Ultimate Playground - Everything is Box</title>
|
||||
<style>
|
||||
body {
|
||||
font-family: 'Monaco', 'Consolas', monospace;
|
||||
margin: 0;
|
||||
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
||||
color: #ffffff;
|
||||
min-height: 100vh;
|
||||
}
|
||||
.container {
|
||||
max-width: 1600px;
|
||||
margin: 0 auto;
|
||||
padding: 20px;
|
||||
}
|
||||
h1 {
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
font-size: 3em;
|
||||
margin-bottom: 10px;
|
||||
text-shadow: 3px 3px 6px rgba(0,0,0,0.4);
|
||||
}
|
||||
.subtitle {
|
||||
text-align: center;
|
||||
color: #e3f2fd;
|
||||
margin-bottom: 40px;
|
||||
font-size: 1.3em;
|
||||
}
|
||||
|
||||
.demo-grid {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
gap: 30px;
|
||||
margin-bottom: 40px;
|
||||
}
|
||||
|
||||
.demo-card {
|
||||
background: rgba(255,255,255,0.15);
|
||||
backdrop-filter: blur(15px);
|
||||
border-radius: 20px;
|
||||
padding: 25px;
|
||||
border: 1px solid rgba(255,255,255,0.2);
|
||||
transition: transform 0.3s ease, box-shadow 0.3s ease;
|
||||
}
|
||||
|
||||
.demo-card:hover {
|
||||
transform: translateY(-5px);
|
||||
box-shadow: 0 15px 40px rgba(0,0,0,0.3);
|
||||
}
|
||||
|
||||
.demo-title {
|
||||
color: #ffeb3b;
|
||||
font-size: 1.8em;
|
||||
margin-bottom: 15px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.demo-description {
|
||||
color: #e8eaf6;
|
||||
margin-bottom: 20px;
|
||||
line-height: 1.6;
|
||||
}
|
||||
|
||||
.demo-area {
|
||||
background: rgba(0,0,0,0.3);
|
||||
border-radius: 10px;
|
||||
padding: 20px;
|
||||
margin-bottom: 20px;
|
||||
min-height: 300px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.btn {
|
||||
background: linear-gradient(45deg, #ff6b6b, #ffa726);
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 12px 24px;
|
||||
border-radius: 25px;
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
margin: 5px;
|
||||
transition: all 0.3s;
|
||||
box-shadow: 0 4px 15px rgba(255, 107, 107, 0.3);
|
||||
}
|
||||
|
||||
.btn:hover {
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 8px 25px rgba(255, 107, 107, 0.4);
|
||||
}
|
||||
|
||||
.btn.secondary {
|
||||
background: linear-gradient(45deg, #42a5f5, #26c6da);
|
||||
}
|
||||
|
||||
canvas {
|
||||
border: 2px solid rgba(255,255,255,0.3);
|
||||
border-radius: 8px;
|
||||
background: white;
|
||||
}
|
||||
|
||||
.box-visualizer {
|
||||
position: relative;
|
||||
background: #1a237e;
|
||||
border-radius: 10px;
|
||||
overflow: hidden;
|
||||
width: 100%;
|
||||
height: 250px;
|
||||
border: 2px solid #fff;
|
||||
/* デバッグ用 */
|
||||
min-height: 250px;
|
||||
display: block;
|
||||
}
|
||||
|
||||
.box-visualizer::before {
|
||||
content: "Everything is Box Canvas";
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
left: 10px;
|
||||
color: rgba(255,255,255,0.5);
|
||||
font-size: 12px;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.box-element {
|
||||
position: absolute;
|
||||
background: linear-gradient(45deg, #ff4081, #f06292);
|
||||
border-radius: 8px;
|
||||
padding: 8px 12px;
|
||||
color: white;
|
||||
font-size: 12px;
|
||||
font-weight: bold;
|
||||
box-shadow: 0 4px 12px rgba(0,0,0,0.3);
|
||||
transition: all 0.5s ease;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.box-element.integer {
|
||||
background: linear-gradient(45deg, #4caf50, #66bb6a);
|
||||
}
|
||||
|
||||
.box-element.string {
|
||||
background: linear-gradient(45deg, #ff9800, #ffb74d);
|
||||
}
|
||||
|
||||
.box-element.result {
|
||||
background: linear-gradient(45deg, #e91e63, #ec407a);
|
||||
border: 2px solid #fff;
|
||||
}
|
||||
|
||||
.code-editor {
|
||||
background: #263238;
|
||||
border-radius: 8px;
|
||||
padding: 15px;
|
||||
font-family: 'Courier New', monospace;
|
||||
color: #fff;
|
||||
border: none;
|
||||
width: 100%;
|
||||
min-height: 150px;
|
||||
resize: vertical;
|
||||
}
|
||||
|
||||
.output-area {
|
||||
background: #000;
|
||||
color: #00ff00;
|
||||
font-family: monospace;
|
||||
padding: 15px;
|
||||
border-radius: 8px;
|
||||
min-height: 100px;
|
||||
overflow-y: auto;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
.lisp-demo {
|
||||
display: flex;
|
||||
gap: 15px;
|
||||
}
|
||||
|
||||
.lisp-input, .lisp-output {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.async-timeline {
|
||||
height: 200px;
|
||||
position: relative;
|
||||
background: linear-gradient(90deg, transparent, rgba(255,255,255,0.1), transparent);
|
||||
}
|
||||
|
||||
.async-event {
|
||||
position: absolute;
|
||||
background: #00bcd4;
|
||||
color: white;
|
||||
padding: 8px 12px;
|
||||
border-radius: 15px;
|
||||
font-size: 12px;
|
||||
animation: slideRight 3s ease-in-out;
|
||||
}
|
||||
|
||||
@keyframes slideRight {
|
||||
0% { left: 0; opacity: 0; }
|
||||
50% { opacity: 1; }
|
||||
100% { left: 80%; opacity: 0.7; }
|
||||
}
|
||||
|
||||
.philosophy-banner {
|
||||
text-align: center;
|
||||
font-size: 2em;
|
||||
color: #ffeb3b;
|
||||
margin: 50px 0;
|
||||
font-weight: bold;
|
||||
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
|
||||
background: rgba(255,235,59,0.1);
|
||||
padding: 30px;
|
||||
border-radius: 20px;
|
||||
border: 2px solid rgba(255,235,59,0.3);
|
||||
}
|
||||
|
||||
.stats-panel {
|
||||
position: fixed;
|
||||
top: 20px;
|
||||
right: 20px;
|
||||
background: rgba(0,0,0,0.8);
|
||||
padding: 15px;
|
||||
border-radius: 10px;
|
||||
font-family: monospace;
|
||||
font-size: 12px;
|
||||
z-index: 1000;
|
||||
}
|
||||
|
||||
.audio-visualizer {
|
||||
width: 100%;
|
||||
height: 100px;
|
||||
background: #000;
|
||||
border-radius: 8px;
|
||||
}
|
||||
|
||||
.full-width {
|
||||
grid-column: 1 / -1;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="container">
|
||||
<h1>🚀 Nyash Ultimate Playground</h1>
|
||||
<div class="subtitle">Everything is Box - 究極のプログラミング哲学を体験せよ</div>
|
||||
|
||||
<div class="philosophy-banner">
|
||||
🐱 "すべてはBoxである" - 数字も文字も関数も、みんなBox! 🎨
|
||||
</div>
|
||||
|
||||
<!-- 統計パネル -->
|
||||
<div class="stats-panel" id="global-stats">
|
||||
Total Boxes: 0<br>
|
||||
Active Animations: 0<br>
|
||||
Everything is Box!
|
||||
</div>
|
||||
|
||||
<div class="demo-grid">
|
||||
<!-- Everything is Box ビジュアライザー -->
|
||||
<div class="demo-card">
|
||||
<div class="demo-title">
|
||||
🎨 Everything is Box Visualizer
|
||||
</div>
|
||||
<div class="demo-description">
|
||||
Nyashコードの実行過程を視覚化!IntegerBox、StringBox等がリアルタイムでやりとりする様子を見よう。
|
||||
</div>
|
||||
|
||||
<div class="demo-area">
|
||||
<div class="box-visualizer" id="box-canvas"></div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<button class="btn" onclick="demoBasicMath()">🔢 基本計算</button>
|
||||
<button class="btn" onclick="demoStringConcat()">📝 文字結合</button>
|
||||
<button class="btn" onclick="demoComplexOp()">⚡ 複雑演算</button>
|
||||
<button class="btn secondary" onclick="clearBoxes()">🧹 クリア</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ライブサウンドジェネレーター -->
|
||||
<div class="demo-card">
|
||||
<div class="demo-title">
|
||||
🎵 Live Sound Generator
|
||||
</div>
|
||||
<div class="demo-description">
|
||||
SoundBoxで音楽を生成!コードを変更すると即座に音が変化する驚きの体験。
|
||||
</div>
|
||||
|
||||
<div class="demo-area">
|
||||
<textarea class="code-editor" id="sound-code" placeholder="// Nyash音楽コード例
|
||||
Sound.play(440, 'sine')
|
||||
Sound.chord([440, 554, 659], 'triangle')
|
||||
Sound.sequence([220, 440, 880], 0.5)">// SoundBox デモ
|
||||
freq = 440
|
||||
Sound.play(freq, "sine")
|
||||
Sound.delay(1000)
|
||||
Sound.play(freq * 1.5, "triangle")</textarea>
|
||||
|
||||
<canvas class="audio-visualizer" id="audio-canvas" width="400" height="100"></canvas>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<button class="btn" onclick="playSound()">🎵 演奏開始</button>
|
||||
<button class="btn" onclick="stopSound()">⏹️ 停止</button>
|
||||
<button class="btn secondary" onclick="loadMelody()">🎼 メロディ例</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 非同期デモ -->
|
||||
<div class="demo-card">
|
||||
<div class="demo-title">
|
||||
⚡ Async Box Communication
|
||||
</div>
|
||||
<div class="demo-description">
|
||||
ChannelBoxによる非同期通信!複数のBoxが並行して動作し、メッセージをやりとりする様子を観察。
|
||||
</div>
|
||||
|
||||
<div class="demo-area">
|
||||
<div class="async-timeline" id="async-timeline"></div>
|
||||
<div class="output-area" id="async-output">非同期処理の結果がここに表示されます...</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<button class="btn" onclick="demoBasicAsync()">📤 基本通信</button>
|
||||
<button class="btn" onclick="demoParallelAsync()">🔄 並列処理</button>
|
||||
<button class="btn" onclick="demoPipeline()">⚡ パイプライン</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Lispインタープリター -->
|
||||
<div class="demo-card">
|
||||
<div class="demo-title">
|
||||
🧠 Live Lisp Interpreter
|
||||
</div>
|
||||
<div class="demo-description">
|
||||
NyashのLispインタープリターがリアルタイムで動作!S式の評価過程を視覚的に追跡。
|
||||
</div>
|
||||
|
||||
<div class="demo-area">
|
||||
<div class="lisp-demo">
|
||||
<div class="lisp-input">
|
||||
<textarea class="code-editor" id="lisp-code" placeholder="Lisp式を入力...">(+ 1 2 3)
|
||||
(* 4 5)
|
||||
(define square (lambda (x) (* x x)))
|
||||
(square 7)</textarea>
|
||||
</div>
|
||||
|
||||
<div class="lisp-output">
|
||||
<div class="output-area" id="lisp-output">結果がここに表示されます...</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<button class="btn" onclick="evalLisp()">🚀 実行</button>
|
||||
<button class="btn" onclick="stepEval()">👣 ステップ実行</button>
|
||||
<button class="btn secondary" onclick="loadLispExample()">📚 例を読込</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Canvas統合デモ (既存) -->
|
||||
<div class="demo-card full-width">
|
||||
<div class="demo-title">
|
||||
🎆 Ultimate Canvas Integration
|
||||
</div>
|
||||
<div class="demo-description">
|
||||
パーティクル、フラクタル、Game of Lifeが同時動作!複数のCanvasBoxが協調する究極のデモ。
|
||||
</div>
|
||||
|
||||
<div class="demo-area" style="min-height: 400px;">
|
||||
<div style="display: flex; gap: 15px; flex-wrap: wrap; justify-content: center;">
|
||||
<canvas id="mini-particles" width="200" height="150"></canvas>
|
||||
<canvas id="mini-fractal" width="200" height="150"></canvas>
|
||||
<canvas id="mini-life" width="200" height="150"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div style="text-align: center;">
|
||||
<button class="btn" onclick="startUltimateDemo()">🌟 究極デモ開始</button>
|
||||
<button class="btn" onclick="pauseAllCanvas()">⏸️ 一時停止</button>
|
||||
<button class="btn secondary" onclick="resetAllCanvas()">🔄 リセット</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="philosophy-banner">
|
||||
🌟 Everything is Box, Everything is Beautiful, Everything is Nyash! 🚀
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script type="module">
|
||||
// グローバル状態
|
||||
let boxCount = 0;
|
||||
let animationCount = 0;
|
||||
let audioContext = null;
|
||||
let audioNodes = [];
|
||||
|
||||
// 統計更新
|
||||
function updateStats() {
|
||||
document.getElementById('global-stats').innerHTML = `
|
||||
Total Boxes: ${boxCount}<br>
|
||||
Active Animations: ${animationCount}<br>
|
||||
Everything is Box!
|
||||
`;
|
||||
}
|
||||
|
||||
// 1. Everything is Box ビジュアライザー
|
||||
class BoxVisualizer {
|
||||
constructor(containerId) {
|
||||
this.container = document.getElementById(containerId);
|
||||
console.log('BoxVisualizer container:', this.container);
|
||||
this.boxes = [];
|
||||
this.nextId = 1;
|
||||
}
|
||||
|
||||
createBox(type, value, x, y) {
|
||||
console.log(`Creating box: ${type}(${value}) at (${x}, ${y})`);
|
||||
|
||||
if (!this.container) {
|
||||
console.error('Container not found!');
|
||||
return null;
|
||||
}
|
||||
|
||||
const box = document.createElement('div');
|
||||
box.className = `box-element ${type}`;
|
||||
box.textContent = `${type.toUpperCase()}(${value})`;
|
||||
box.style.left = `${x}px`;
|
||||
box.style.top = `${y}px`;
|
||||
box.style.position = 'absolute';
|
||||
box.dataset.id = this.nextId++;
|
||||
|
||||
this.container.appendChild(box);
|
||||
this.boxes.push(box);
|
||||
boxCount++;
|
||||
updateStats();
|
||||
|
||||
console.log('Box created and added to container');
|
||||
return box;
|
||||
}
|
||||
|
||||
animateInteraction(box1, box2, result) {
|
||||
animationCount++;
|
||||
updateStats();
|
||||
|
||||
// Box1とBox2が中央に移動
|
||||
const centerX = this.container.offsetWidth / 2 - 40;
|
||||
const centerY = this.container.offsetHeight / 2 - 20;
|
||||
|
||||
box1.style.transform = `translate(${centerX - parseInt(box1.style.left)}px, ${centerY - parseInt(box1.style.top)}px)`;
|
||||
box2.style.transform = `translate(${centerX + 20 - parseInt(box2.style.left)}px, ${centerY - parseInt(box2.style.top)}px)`;
|
||||
|
||||
setTimeout(() => {
|
||||
// 結果Boxを表示
|
||||
const resultBox = this.createBox('result', result, centerX, centerY + 40);
|
||||
|
||||
setTimeout(() => {
|
||||
box1.style.opacity = '0.5';
|
||||
box2.style.opacity = '0.5';
|
||||
animationCount--;
|
||||
updateStats();
|
||||
}, 1000);
|
||||
}, 800);
|
||||
}
|
||||
|
||||
clear() {
|
||||
this.container.innerHTML = '';
|
||||
this.boxes = [];
|
||||
boxCount = 0;
|
||||
updateStats();
|
||||
}
|
||||
}
|
||||
|
||||
const boxViz = new BoxVisualizer('box-canvas');
|
||||
|
||||
window.demoBasicMath = () => {
|
||||
console.log('demoBasicMath called');
|
||||
boxViz.clear();
|
||||
const box1 = boxViz.createBox('integer', '5', 50, 50);
|
||||
const box2 = boxViz.createBox('integer', '3', 200, 50);
|
||||
console.log('Boxes created:', box1, box2);
|
||||
setTimeout(() => {
|
||||
if (box1 && box2) {
|
||||
boxViz.animateInteraction(box1, box2, '8');
|
||||
}
|
||||
}, 500);
|
||||
};
|
||||
|
||||
window.demoStringConcat = () => {
|
||||
boxViz.clear();
|
||||
const box1 = boxViz.createBox('string', '"Hello"', 30, 100);
|
||||
const box2 = boxViz.createBox('string', '"World"', 180, 100);
|
||||
setTimeout(() => boxViz.animateInteraction(box1, box2, '"HelloWorld"'), 500);
|
||||
};
|
||||
|
||||
window.demoComplexOp = () => {
|
||||
boxViz.clear();
|
||||
// 複数のBoxが連鎖的に相互作用
|
||||
const boxes = [
|
||||
boxViz.createBox('integer', '2', 20, 30),
|
||||
boxViz.createBox('integer', '3', 120, 30),
|
||||
boxViz.createBox('integer', '4', 220, 30)
|
||||
];
|
||||
|
||||
setTimeout(() => boxViz.animateInteraction(boxes[0], boxes[1], '6'), 500);
|
||||
setTimeout(() => {
|
||||
const resultBox = boxViz.createBox('result', '6', 150, 100);
|
||||
boxViz.animateInteraction(resultBox, boxes[2], '24');
|
||||
}, 2000);
|
||||
};
|
||||
|
||||
window.clearBoxes = () => boxViz.clear();
|
||||
|
||||
// 2. サウンドジェネレーター
|
||||
function initAudio() {
|
||||
if (!audioContext) {
|
||||
audioContext = new (window.AudioContext || window.webkitAudioContext)();
|
||||
}
|
||||
}
|
||||
|
||||
function playTone(frequency, duration = 0.3, type = 'sine') {
|
||||
initAudio();
|
||||
|
||||
const oscillator = audioContext.createOscillator();
|
||||
const gainNode = audioContext.createGain();
|
||||
|
||||
oscillator.connect(gainNode);
|
||||
gainNode.connect(audioContext.destination);
|
||||
|
||||
oscillator.frequency.value = frequency;
|
||||
oscillator.type = type;
|
||||
|
||||
gainNode.gain.setValueAtTime(0.3, audioContext.currentTime);
|
||||
gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + duration);
|
||||
|
||||
oscillator.start(audioContext.currentTime);
|
||||
oscillator.stop(audioContext.currentTime + duration);
|
||||
|
||||
audioNodes.push(oscillator);
|
||||
}
|
||||
|
||||
window.playSound = () => {
|
||||
const code = document.getElementById('sound-code').value;
|
||||
// 簡単なSound API エミュレーション
|
||||
const lines = code.split('\n');
|
||||
let delay = 0;
|
||||
|
||||
lines.forEach(line => {
|
||||
if (line.includes('Sound.play')) {
|
||||
const match = line.match(/Sound\.play\((\d+)/);
|
||||
if (match) {
|
||||
const freq = parseInt(match[1]);
|
||||
setTimeout(() => playTone(freq), delay);
|
||||
delay += 400;
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
window.stopSound = () => {
|
||||
audioNodes.forEach(node => {
|
||||
try { node.stop(); } catch(e) {}
|
||||
});
|
||||
audioNodes = [];
|
||||
};
|
||||
|
||||
window.loadMelody = () => {
|
||||
document.getElementById('sound-code').value = `// 🎼 Beautiful Melody
|
||||
Sound.play(262, "sine") // C
|
||||
Sound.delay(300)
|
||||
Sound.play(294, "sine") // D
|
||||
Sound.delay(300)
|
||||
Sound.play(330, "sine") // E
|
||||
Sound.delay(300)
|
||||
Sound.play(349, "sine") // F
|
||||
Sound.chord([262, 330, 392], "triangle")`;
|
||||
};
|
||||
|
||||
// 3. 非同期デモ
|
||||
let asyncEventId = 0;
|
||||
|
||||
function createAsyncEvent(message, delay = 0) {
|
||||
setTimeout(() => {
|
||||
const timeline = document.getElementById('async-timeline');
|
||||
const event = document.createElement('div');
|
||||
event.className = 'async-event';
|
||||
event.textContent = message;
|
||||
event.style.top = `${20 + (asyncEventId % 8) * 20}px`;
|
||||
timeline.appendChild(event);
|
||||
|
||||
const output = document.getElementById('async-output');
|
||||
output.textContent += `[${new Date().toLocaleTimeString()}] ${message}\n`;
|
||||
output.scrollTop = output.scrollHeight;
|
||||
|
||||
setTimeout(() => event.remove(), 3000);
|
||||
asyncEventId++;
|
||||
}, delay);
|
||||
}
|
||||
|
||||
window.demoBasicAsync = () => {
|
||||
document.getElementById('async-output').textContent = '';
|
||||
createAsyncEvent('📤 ChannelBox created');
|
||||
createAsyncEvent('✉️ Message sent: "Hello"', 500);
|
||||
createAsyncEvent('📬 Message received', 1000);
|
||||
createAsyncEvent('✅ Async operation complete', 1500);
|
||||
};
|
||||
|
||||
window.demoParallelAsync = () => {
|
||||
document.getElementById('async-output').textContent = '';
|
||||
createAsyncEvent('🚀 Worker1 started');
|
||||
createAsyncEvent('🚀 Worker2 started', 100);
|
||||
createAsyncEvent('🚀 Worker3 started', 200);
|
||||
createAsyncEvent('⚡ Worker1 result: 42', 800);
|
||||
createAsyncEvent('⚡ Worker2 result: "OK"', 1200);
|
||||
createAsyncEvent('⚡ Worker3 result: [1,2,3]', 1600);
|
||||
createAsyncEvent('🎯 All results combined', 2000);
|
||||
};
|
||||
|
||||
window.demoPipeline = () => {
|
||||
document.getElementById('async-output').textContent = '';
|
||||
createAsyncEvent('📥 Input: raw data');
|
||||
createAsyncEvent('🔄 Stage1: parse', 300);
|
||||
createAsyncEvent('🔄 Stage2: transform', 700);
|
||||
createAsyncEvent('🔄 Stage3: validate', 1100);
|
||||
createAsyncEvent('📤 Output: processed', 1500);
|
||||
};
|
||||
|
||||
// 4. Lispインタープリター
|
||||
class SimpleLisp {
|
||||
eval(expr) {
|
||||
if (typeof expr === 'number') return expr;
|
||||
if (typeof expr === 'string') return expr;
|
||||
if (!Array.isArray(expr)) return expr;
|
||||
|
||||
const [op, ...args] = expr;
|
||||
|
||||
switch (op) {
|
||||
case '+':
|
||||
return args.reduce((sum, arg) => sum + this.eval(arg), 0);
|
||||
case '*':
|
||||
return args.reduce((prod, arg) => prod * this.eval(arg), 1);
|
||||
case '-':
|
||||
const [first, ...rest] = args.map(arg => this.eval(arg));
|
||||
return rest.length === 0 ? -first : rest.reduce((diff, val) => diff - val, first);
|
||||
default:
|
||||
return `Unknown operator: ${op}`;
|
||||
}
|
||||
}
|
||||
|
||||
parse(code) {
|
||||
// 簡単なS式パーサー
|
||||
try {
|
||||
return JSON.parse(code.replace(/\(/g, '[').replace(/\)/g, ']').replace(/(\w+)/g, '"$1"'));
|
||||
} catch {
|
||||
return code;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const lisp = new SimpleLisp();
|
||||
|
||||
window.evalLisp = () => {
|
||||
const code = document.getElementById('lisp-code').value;
|
||||
const output = document.getElementById('lisp-output');
|
||||
|
||||
try {
|
||||
const lines = code.split('\n').filter(line => line.trim());
|
||||
let result = '';
|
||||
|
||||
lines.forEach(line => {
|
||||
if (line.trim()) {
|
||||
const expr = lisp.parse(line.trim());
|
||||
const value = lisp.eval(expr);
|
||||
result += `${line} => ${value}\n`;
|
||||
}
|
||||
});
|
||||
|
||||
output.textContent = result;
|
||||
} catch (error) {
|
||||
output.textContent = `Error: ${error.message}`;
|
||||
}
|
||||
};
|
||||
|
||||
window.stepEval = () => {
|
||||
// ステップバイステップ評価のデモ
|
||||
const output = document.getElementById('lisp-output');
|
||||
output.textContent = 'Step-by-step evaluation:\n';
|
||||
output.textContent += '1. Parse: (+ 1 2 3)\n';
|
||||
output.textContent += '2. Evaluate args: 1, 2, 3\n';
|
||||
output.textContent += '3. Apply +: 1 + 2 + 3\n';
|
||||
output.textContent += '4. Result: 6\n';
|
||||
};
|
||||
|
||||
window.loadLispExample = () => {
|
||||
document.getElementById('lisp-code').value = `(+ 1 2 3 4 5)
|
||||
(* 6 7)
|
||||
(- 100 25)
|
||||
(+ (* 2 3) (* 4 5))`;
|
||||
};
|
||||
|
||||
// 5. Canvas統合デモ (簡略版)
|
||||
window.startUltimateDemo = () => {
|
||||
// 各Canvasで簡単なアニメーション
|
||||
const particleCanvas = document.getElementById('mini-particles');
|
||||
const fractalCanvas = document.getElementById('mini-fractal');
|
||||
const lifeCanvas = document.getElementById('mini-life');
|
||||
|
||||
// 簡単なパーティクルアニメーション
|
||||
const pCtx = particleCanvas.getContext('2d');
|
||||
const particles = [];
|
||||
|
||||
for (let i = 0; i < 10; i++) {
|
||||
particles.push({
|
||||
x: Math.random() * 200,
|
||||
y: Math.random() * 150,
|
||||
vx: (Math.random() - 0.5) * 4,
|
||||
vy: (Math.random() - 0.5) * 4,
|
||||
color: ['red', 'lime', 'cyan', 'yellow'][Math.floor(Math.random() * 4)]
|
||||
});
|
||||
}
|
||||
|
||||
function animateParticles() {
|
||||
pCtx.fillStyle = 'rgba(0,0,0,0.1)';
|
||||
pCtx.fillRect(0, 0, 200, 150);
|
||||
|
||||
particles.forEach(p => {
|
||||
p.x += p.vx;
|
||||
p.y += p.vy;
|
||||
if (p.x < 0 || p.x > 200) p.vx *= -1;
|
||||
if (p.y < 0 || p.y > 150) p.vy *= -1;
|
||||
|
||||
pCtx.fillStyle = p.color;
|
||||
pCtx.beginPath();
|
||||
pCtx.arc(p.x, p.y, 3, 0, Math.PI * 2);
|
||||
pCtx.fill();
|
||||
});
|
||||
|
||||
requestAnimationFrame(animateParticles);
|
||||
}
|
||||
animateParticles();
|
||||
|
||||
// 簡単なフラクタル
|
||||
const fCtx = fractalCanvas.getContext('2d');
|
||||
for (let y = 0; y < 150; y += 2) {
|
||||
for (let x = 0; x < 200; x += 2) {
|
||||
const real = (x - 100) / 50;
|
||||
const imag = (y - 75) / 50;
|
||||
const c = Math.sqrt(real * real + imag * imag);
|
||||
const hue = (c * 180) % 360;
|
||||
fCtx.fillStyle = `hsl(${hue}, 100%, 50%)`;
|
||||
fCtx.fillRect(x, y, 2, 2);
|
||||
}
|
||||
}
|
||||
|
||||
// 簡単なLifeパターン
|
||||
const lCtx = lifeCanvas.getContext('2d');
|
||||
lCtx.fillStyle = 'black';
|
||||
lCtx.fillRect(0, 0, 200, 150);
|
||||
lCtx.fillStyle = 'lime';
|
||||
|
||||
// グライダーパターン
|
||||
const pattern = [[1,0],[2,1],[0,2],[1,2],[2,2]];
|
||||
pattern.forEach(([x, y]) => {
|
||||
lCtx.fillRect((x + 5) * 8, (y + 5) * 8, 8, 8);
|
||||
});
|
||||
};
|
||||
|
||||
window.pauseAllCanvas = () => {
|
||||
// アニメーション停止のプレースホルダー
|
||||
};
|
||||
|
||||
window.resetAllCanvas = () => {
|
||||
// Canvas リセットのプレースホルダー
|
||||
['mini-particles', 'mini-fractal', 'mini-life'].forEach(id => {
|
||||
const canvas = document.getElementById(id);
|
||||
const ctx = canvas.getContext('2d');
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
});
|
||||
};
|
||||
|
||||
// 初期化
|
||||
updateStats();
|
||||
|
||||
// 初期状態でBoxVisualizer動作確認
|
||||
setTimeout(() => {
|
||||
console.log('Testing box visualizer...');
|
||||
const testBox = boxViz.createBox('integer', '42', 100, 100);
|
||||
console.log('Test box created:', testBox);
|
||||
}, 500);
|
||||
|
||||
// 自動デモンストレーション
|
||||
setTimeout(() => {
|
||||
console.log('Starting auto demo...');
|
||||
demoBasicMath();
|
||||
}, 2000);
|
||||
|
||||
setTimeout(() => {
|
||||
demoBasicAsync();
|
||||
}, 5000);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
751
projects/nyash-wasm/nyash_playground.html
Normal file
751
projects/nyash-wasm/nyash_playground.html
Normal file
@ -0,0 +1,751 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="ja">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>🐱 Nyash Browser Playground</title>
|
||||
<style>
|
||||
body {
|
||||
font-family: 'Monaco', 'Consolas', monospace;
|
||||
margin: 20px;
|
||||
background: linear-gradient(135deg, #1e1e1e 0%, #2d2d2d 100%);
|
||||
color: #ffffff;
|
||||
}
|
||||
.container {
|
||||
max-width: 1200px;
|
||||
margin: 0 auto;
|
||||
}
|
||||
h1 {
|
||||
color: #ff6b6b;
|
||||
text-align: center;
|
||||
margin-bottom: 5px;
|
||||
text-shadow: 0 0 10px rgba(255, 107, 107, 0.5);
|
||||
}
|
||||
.subtitle {
|
||||
text-align: center;
|
||||
color: #4ecdc4;
|
||||
margin-bottom: 30px;
|
||||
font-size: 18px;
|
||||
font-weight: bold;
|
||||
}
|
||||
.philosophy {
|
||||
text-align: center;
|
||||
color: #888;
|
||||
margin-bottom: 30px;
|
||||
font-style: italic;
|
||||
background: rgba(78, 205, 196, 0.1);
|
||||
padding: 15px;
|
||||
border-radius: 10px;
|
||||
border: 2px solid rgba(78, 205, 196, 0.3);
|
||||
}
|
||||
|
||||
.demo-selector {
|
||||
text-align: center;
|
||||
margin-bottom: 30px;
|
||||
}
|
||||
|
||||
.demo-btn {
|
||||
background: linear-gradient(45deg, #ff6b6b, #ffa726);
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 10px 20px;
|
||||
margin: 5px;
|
||||
border-radius: 20px;
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
transition: transform 0.2s, box-shadow 0.2s;
|
||||
box-shadow: 0 4px 15px rgba(255, 107, 107, 0.3);
|
||||
}
|
||||
|
||||
.demo-btn:hover {
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 6px 20px rgba(255, 107, 107, 0.4);
|
||||
}
|
||||
|
||||
.demo-btn.active {
|
||||
background: linear-gradient(45deg, #4caf50, #66bb6a);
|
||||
}
|
||||
|
||||
|
||||
.editor-container {
|
||||
display: flex;
|
||||
gap: 20px;
|
||||
height: 75vh;
|
||||
}
|
||||
.left-panel, .right-panel {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
label {
|
||||
color: #4ecdc4;
|
||||
margin-bottom: 10px;
|
||||
font-weight: bold;
|
||||
}
|
||||
#editor {
|
||||
flex: 1;
|
||||
background: #2d2d2d;
|
||||
color: #f8f8f2;
|
||||
border: 2px solid #4ecdc4;
|
||||
border-radius: 8px;
|
||||
padding: 15px;
|
||||
font-family: 'Monaco', 'Consolas', monospace;
|
||||
font-size: 14px;
|
||||
resize: none;
|
||||
outline: none;
|
||||
}
|
||||
#output {
|
||||
background: #000;
|
||||
color: #00ff00;
|
||||
border: 2px solid #666;
|
||||
border-radius: 8px;
|
||||
padding: 15px;
|
||||
font-family: 'Monaco', 'Consolas', monospace;
|
||||
font-size: 14px;
|
||||
overflow-y: auto;
|
||||
white-space: pre-wrap;
|
||||
word-break: break-all;
|
||||
height: 180px;
|
||||
}
|
||||
|
||||
.right-panel-content {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
.controls {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin: 20px 0;
|
||||
justify-content: center;
|
||||
}
|
||||
button {
|
||||
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 12px 24px;
|
||||
border-radius: 6px;
|
||||
cursor: pointer;
|
||||
font-size: 16px;
|
||||
font-weight: bold;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
button:hover {
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 5px 15px rgba(0,0,0,0.3);
|
||||
}
|
||||
button:active {
|
||||
transform: translateY(0);
|
||||
}
|
||||
.examples {
|
||||
margin-top: 20px;
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
flex-wrap: wrap;
|
||||
justify-content: center;
|
||||
}
|
||||
.example-btn {
|
||||
background: #444;
|
||||
color: #ccc;
|
||||
font-size: 12px;
|
||||
padding: 8px 16px;
|
||||
}
|
||||
.example-btn:hover {
|
||||
background: #555;
|
||||
}
|
||||
.loading {
|
||||
text-align: center;
|
||||
color: #4ecdc4;
|
||||
margin: 20px 0;
|
||||
}
|
||||
.error {
|
||||
color: #ff6b6b;
|
||||
background: #2d1b1b;
|
||||
border: 1px solid #ff6b6b;
|
||||
border-radius: 4px;
|
||||
padding: 10px;
|
||||
margin: 10px 0;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="container">
|
||||
<h1>🐱 Nyash Browser Playground</h1>
|
||||
<p class="subtitle">Everything is Box in your browser! - Rust WASM powered</p>
|
||||
|
||||
<div class="philosophy">
|
||||
<strong>🎯 Everything is Box哲学:</strong> Nyashでは、すべての値・関数・メインプログラムまでがBoxです。
|
||||
これにより統一的で美しく、メモリ安全な世界を実現しています。
|
||||
</div>
|
||||
|
||||
<div class="loading" id="loading">
|
||||
🚀 Loading Nyash WebAssembly module...
|
||||
</div>
|
||||
|
||||
<div id="playground" style="display: none;">
|
||||
<div class="editor-container">
|
||||
<div class="left-panel">
|
||||
<label for="editor">📝 Nyash Code:</label>
|
||||
<textarea id="editor" placeholder="// Nyashコードをここに書くにゃ!
|
||||
// 🎯 正統派Nyashスタイル - static box Main!
|
||||
|
||||
static box Main {
|
||||
init { console, x, y, result }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox(\"output\")
|
||||
me.console.log(\"🎉 Hello from Nyash!\")
|
||||
|
||||
me.x = 42
|
||||
me.y = 58
|
||||
me.result = me.x + me.y
|
||||
me.console.log(\"x + y = \" + me.result)
|
||||
|
||||
return \"Success!\"
|
||||
}
|
||||
}"></textarea>
|
||||
</div>
|
||||
|
||||
<div class="right-panel">
|
||||
<div class="right-panel-content">
|
||||
<!-- ログ出力エリア(固定) -->
|
||||
<div style="margin-bottom: 20px;">
|
||||
<label for="output" style="color: #4ecdc4; font-weight: bold;">📺 Output:</label>
|
||||
<div id="output"></div>
|
||||
</div>
|
||||
|
||||
<!-- Canvas エリア -->
|
||||
<div style="flex: 1;">
|
||||
<label for="game-canvas" style="color: #4ecdc4; font-weight: bold; margin-bottom: 10px; display: block;">🎨 Canvas:</label>
|
||||
<canvas id="game-canvas" width="400" height="250" style="border: 2px solid #4ecdc4; border-radius: 8px; background: black; display: block;"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<button onclick="runNyash()">🚀 実行!</button>
|
||||
<button onclick="clearOutput()">🧹 クリア</button>
|
||||
<button onclick="showVersion()">📋 Version</button>
|
||||
<button onclick="showHelp()">❓ ヘルプ</button>
|
||||
</div>
|
||||
|
||||
<div class="examples">
|
||||
<button class="example-btn" onclick="loadExample('hello')">Hello World</button>
|
||||
<button class="example-btn" onclick="loadExample('math')">数学計算</button>
|
||||
<button class="example-btn" onclick="loadExample('async')">⚡ 計算処理</button>
|
||||
<button class="example-btn" onclick="loadExample('artists')">🎨 協同制作</button>
|
||||
<button class="example-btn" onclick="loadExample('debug')">デバッグ</button>
|
||||
<button class="example-btn" onclick="loadExample('webdisplay')">🌐 WebDisplay</button>
|
||||
<button class="example-btn" onclick="loadExample('webcanvas')">🎨 WebCanvas</button>
|
||||
<button class="example-btn" onclick="loadExample('canvas_advanced')">🎨 Canvas高度</button>
|
||||
<button class="example-btn" onclick="loadExample('operators')">演算子テスト</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script type="module">
|
||||
import init, { NyashWasm } from './pkg/nyash_rust.js';
|
||||
|
||||
let nyash;
|
||||
|
||||
async function initializeNyash() {
|
||||
try {
|
||||
// Initialize WASM module
|
||||
await init();
|
||||
|
||||
// Create Nyash interpreter instance
|
||||
nyash = new NyashWasm();
|
||||
|
||||
// Show playground and hide loading
|
||||
document.getElementById('loading').style.display = 'none';
|
||||
document.getElementById('playground').style.display = 'block';
|
||||
|
||||
// Show version info in output
|
||||
const output = document.getElementById('output');
|
||||
output.textContent = '🎉 Nyash WASM initialized successfully!\\n' +
|
||||
nyash.version() + '\\n\\n' +
|
||||
'Ready to execute Nyash code...\\n';
|
||||
|
||||
} catch (error) {
|
||||
document.getElementById('loading').innerHTML =
|
||||
'<div class="error">❌ Failed to load Nyash WASM: ' + error.message + '</div>';
|
||||
}
|
||||
}
|
||||
|
||||
// Global functions for buttons
|
||||
window.runNyash = function() {
|
||||
if (!nyash) {
|
||||
alert('Nyash is not loaded yet!');
|
||||
return;
|
||||
}
|
||||
|
||||
const code = document.getElementById('editor').value;
|
||||
const output = document.getElementById('output');
|
||||
|
||||
// Web出力Boxを使用しているかチェック
|
||||
const usesWebOutputBox = code.includes('WebDisplayBox') || code.includes('WebConsoleBox') || code.includes('WebCanvasBox');
|
||||
|
||||
try {
|
||||
const result = nyash.eval(code);
|
||||
|
||||
if (usesWebOutputBox) {
|
||||
// Web出力Boxが制御するので、JavaScriptは何もしない
|
||||
console.log('Web output box is controlling the output panel');
|
||||
} else {
|
||||
// Web出力Boxを使わない場合は、通常通りJavaScriptで出力
|
||||
output.textContent += '> ' + result + '\\n';
|
||||
output.scrollTop = output.scrollHeight;
|
||||
}
|
||||
} catch (error) {
|
||||
output.textContent += '❌ Error: ' + error.message + '\\n';
|
||||
output.scrollTop = output.scrollHeight;
|
||||
}
|
||||
};
|
||||
|
||||
window.clearOutput = function() {
|
||||
document.getElementById('output').textContent = '';
|
||||
};
|
||||
|
||||
window.showVersion = function() {
|
||||
if (nyash) {
|
||||
const output = document.getElementById('output');
|
||||
output.textContent += '📋 ' + nyash.version() + '\\n';
|
||||
output.textContent += '🎯 Static Box Mainパターン: ✅ 実装済み\\n';
|
||||
output.textContent += '🔒 変数宣言厳密性: ✅ 有効\\n';
|
||||
output.textContent += '⚡ 演算子(AND/OR/NOT/除算): ✅ 対応済み\\n';
|
||||
output.textContent += '🌐 WebCanvasBox + WebConsoleBox: ✅ 利用可能\\n\\n';
|
||||
output.scrollTop = output.scrollHeight;
|
||||
}
|
||||
};
|
||||
|
||||
window.showHelp = function() {
|
||||
const output = document.getElementById('output');
|
||||
output.textContent += `📚 Nyash クイックヘルプ:
|
||||
|
||||
🎯 正統派Nyashスタイル:
|
||||
static box Main {
|
||||
init { field1, field2 } // フィールド宣言
|
||||
|
||||
main() {
|
||||
me.field1 = "値" // me.fieldで参照
|
||||
local temp // local変数宣言
|
||||
temp = 42
|
||||
return "成功!"
|
||||
}
|
||||
}
|
||||
|
||||
⚡ 利用可能演算子:
|
||||
- 算術: +, -, *, /
|
||||
- 比較: ==, !=, <, >, <=, >=
|
||||
- 論理: not, and, or
|
||||
|
||||
🎨 特殊Box:
|
||||
- WebConsoleBox("output") - HTML出力
|
||||
- WebCanvasBox("game-canvas", w, h) - グラフィック
|
||||
- DebugBox() - メモリ追跡
|
||||
|
||||
💡 Tips:
|
||||
- すべての変数は宣言必須 (init {} または local)
|
||||
- フィールドアクセスは me.field
|
||||
- Everything is Box - main()でさえも!
|
||||
|
||||
`;
|
||||
output.scrollTop = output.scrollHeight;
|
||||
};
|
||||
|
||||
window.loadExample = function(type) {
|
||||
const editor = document.getElementById('editor');
|
||||
|
||||
const examples = {
|
||||
hello: `// 🐱 Hello World Example (正統派Nyashスタイル)
|
||||
static box Main {
|
||||
init { console }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.log("🎉 Hello from 正統派 Nyash!")
|
||||
me.console.log("Everything is Box philosophy!")
|
||||
me.console.log("🎊 Static box Mainパターン動作中!")
|
||||
return "Hello World完了!"
|
||||
}
|
||||
}`,
|
||||
|
||||
math: `// 🧮 Math Example (正統派Nyashスタイル)
|
||||
static box Main {
|
||||
init { console, a, b }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.group("🔢 数学演算テスト")
|
||||
|
||||
me.a = 10
|
||||
me.b = 5
|
||||
me.console.info("値: a = " + me.a + ", b = " + me.b)
|
||||
me.console.log("加算: a + b = " + (me.a + me.b))
|
||||
me.console.log("減算: a - b = " + (me.a - me.b))
|
||||
me.console.log("乗算: a * b = " + (me.a * me.b))
|
||||
me.console.log("除算: a / b = " + (me.a / me.b))
|
||||
|
||||
me.console.separator()
|
||||
me.console.info("🔍 論理演算:")
|
||||
me.console.log("a > b: " + (me.a > me.b))
|
||||
me.console.log("not (a < b): " + not (me.a < me.b))
|
||||
me.console.log("a > 8 and b < 8: " + (me.a > 8 and me.b < 8))
|
||||
|
||||
me.console.groupEnd()
|
||||
return "数学演算完了!"
|
||||
}
|
||||
}`,
|
||||
|
||||
debug: `// 🔍 Debug Example (正統派Nyashスタイル)
|
||||
static box Main {
|
||||
init { console, debug, x, memoryInfo }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.debug = new DebugBox()
|
||||
|
||||
me.console.group("🔍 デバッグセッション")
|
||||
me.debug.startTracking()
|
||||
me.console.log("🚀 デバッグ追跡開始!")
|
||||
|
||||
me.x = 100
|
||||
me.debug.trackBox(me.x, "重要な値")
|
||||
me.console.info("追跡中: x = " + me.x)
|
||||
|
||||
me.console.separator()
|
||||
me.memoryInfo = me.debug.memoryReport()
|
||||
me.console.debug("💾 メモリレポート:")
|
||||
me.console.log(me.memoryInfo)
|
||||
|
||||
me.console.groupEnd()
|
||||
return "デバッグ完了!"
|
||||
}
|
||||
}`,
|
||||
|
||||
webdisplay: `// 🌐 WebDisplayBox Example (正統派Nyashスタイル)
|
||||
static box Main {
|
||||
init { display }
|
||||
|
||||
main() {
|
||||
me.display = new WebDisplayBox("output")
|
||||
|
||||
me.display.clear()
|
||||
me.display.setHTML("<h2>🌟 WebDisplayBox デモ</h2>")
|
||||
|
||||
me.display.setCSS("color", "lime")
|
||||
me.display.appendHTML("<p><strong>緑色のテキスト</strong> - 直接HTML制御!</p>")
|
||||
|
||||
me.display.setCSS("color", "cyan")
|
||||
me.display.appendHTML("<p><em>シアンのスタイリング</em> - CSS操作!</p>")
|
||||
|
||||
me.display.setCSS("color", "white")
|
||||
me.display.appendHTML("<h3>🎨 機能:</h3>")
|
||||
me.display.appendHTML("<ul>")
|
||||
me.display.appendHTML("<li>直接HTML出力</li>")
|
||||
me.display.appendHTML("<li>リアルタイムCSS制御</li>")
|
||||
me.display.appendHTML("<li>リッチコンテンツ描画</li>")
|
||||
me.display.appendHTML("</ul>")
|
||||
|
||||
me.display.appendHTML("<p><strong>🌐 Everything is Box がブラウザで!</strong></p>")
|
||||
|
||||
return "WebDisplay デモ完了!"
|
||||
}
|
||||
}`,
|
||||
|
||||
webcanvas: `// 🎨 WebCanvasBox Basic Example (正統派Nyashスタイル)
|
||||
static box Main {
|
||||
init { canvas, console }
|
||||
|
||||
main() {
|
||||
me.canvas = new WebCanvasBox("game-canvas", 400, 250)
|
||||
me.console = new WebConsoleBox("output")
|
||||
|
||||
me.console.group("🎨 Canvas描画デモ")
|
||||
me.console.log("Canvas作成: 400x250")
|
||||
|
||||
// 背景をクリアして描画
|
||||
me.canvas.clear()
|
||||
me.canvas.fillRect(0, 0, 400, 250, "black")
|
||||
|
||||
// 基本図形
|
||||
me.canvas.fillRect(30, 30, 60, 50, "red")
|
||||
me.canvas.strokeRect(120, 30, 60, 50, "blue", 3)
|
||||
me.canvas.fillCircle(250, 60, 25, "green")
|
||||
me.canvas.strokeCircle(330, 60, 25, "yellow", 4)
|
||||
|
||||
me.console.log("基本図形描画完了!")
|
||||
|
||||
// 線とテキスト
|
||||
me.canvas.drawLine(50, 120, 350, 120, "white", 2)
|
||||
me.canvas.fillText("Hello Canvas!", 80, 160, "20px Arial", "magenta")
|
||||
me.canvas.fillText("Nyash WebCanvas!", 100, 200, "16px Arial", "cyan")
|
||||
|
||||
me.console.log("線とテキスト追加完了!")
|
||||
me.console.groupEnd()
|
||||
return "Canvas描画完了!"
|
||||
}
|
||||
}`,
|
||||
|
||||
canvas_advanced: `// 🎨 WebCanvasBox Advanced Example (正統派Nyashスタイル)
|
||||
static box Main {
|
||||
init { canvas, console, cellSize, x, y, i, j }
|
||||
|
||||
main() {
|
||||
me.canvas = new WebCanvasBox("game-canvas", 400, 250)
|
||||
me.console = new WebConsoleBox("output")
|
||||
|
||||
me.console.group("🎮 高度なCanvas デモ")
|
||||
|
||||
// セットアップ
|
||||
me.canvas.clear()
|
||||
me.canvas.fillRect(0, 0, 400, 250, "navy")
|
||||
|
||||
me.console.log("🎨 カラフルなパターン描画中...")
|
||||
|
||||
// 虹色のグリッドパターン
|
||||
me.cellSize = 12
|
||||
me.i = 0
|
||||
loop(me.i < 10) {
|
||||
me.j = 0
|
||||
loop(me.j < 8) {
|
||||
me.x = 30 + me.i * me.cellSize
|
||||
me.y = 50 + me.j * me.cellSize
|
||||
|
||||
// 色を計算 (rainbow効果)
|
||||
if me.i + me.j == 0 {
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize - 2, me.cellSize - 2, "red")
|
||||
}
|
||||
if me.i + me.j == 2 {
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize - 2, me.cellSize - 2, "orange")
|
||||
}
|
||||
if me.i + me.j == 4 {
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize - 2, me.cellSize - 2, "yellow")
|
||||
}
|
||||
if me.i + me.j == 6 {
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize - 2, me.cellSize - 2, "lime")
|
||||
}
|
||||
if me.i + me.j == 8 {
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize - 2, me.cellSize - 2, "cyan")
|
||||
}
|
||||
if me.i + me.j == 10 {
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize - 2, me.cellSize - 2, "blue")
|
||||
}
|
||||
if me.i + me.j == 12 {
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize - 2, me.cellSize - 2, "magenta")
|
||||
}
|
||||
|
||||
me.j = me.j + 1
|
||||
}
|
||||
me.i = me.i + 1
|
||||
}
|
||||
|
||||
me.console.log("🌈 虹色グリッド完成!")
|
||||
|
||||
// ゲーム要素 - プレイヤーとエネミー
|
||||
me.canvas.fillCircle(80, 200, 15, "gold")
|
||||
me.canvas.strokeCircle(80, 200, 15, "orange", 3)
|
||||
me.canvas.fillText("Player", 60, 235, "12px Arial", "white")
|
||||
|
||||
me.canvas.fillRect(200, 185, 30, 30, "red")
|
||||
me.canvas.strokeRect(200, 185, 30, 30, "darkred", 2)
|
||||
me.canvas.fillText("Enemy", 195, 235, "12px Arial", "white")
|
||||
|
||||
me.canvas.fillCircle(320, 200, 12, "lime")
|
||||
me.canvas.fillText("Goal", 300, 235, "12px Arial", "white")
|
||||
|
||||
// パワーアップアイテム
|
||||
me.i = 0
|
||||
loop(me.i < 3) {
|
||||
me.x = 250 + me.i * 30
|
||||
me.canvas.fillCircle(me.x, 100, 8, "hotpink")
|
||||
me.canvas.strokeCircle(me.x, 100, 8, "purple", 2)
|
||||
me.i = me.i + 1
|
||||
}
|
||||
me.canvas.fillText("Power-ups", 230, 125, "10px Arial", "white")
|
||||
|
||||
// タイトルとUI
|
||||
me.canvas.fillText("🎮 Nyash Game World", 20, 25, "16px Arial", "white")
|
||||
me.canvas.fillText("Everything is Interactive!", 20, 45, "12px Arial", "cyan")
|
||||
|
||||
me.console.log("🎮 ゲーム要素配置完了!")
|
||||
me.console.info("🎯 ゲーム開発準備完了!")
|
||||
me.console.groupEnd()
|
||||
return "高度なCanvas完了!"
|
||||
}
|
||||
}`,
|
||||
|
||||
operators: `// ⚡ Operators Example (正統派Nyashスタイル)
|
||||
static box Main {
|
||||
init { console, isActive, x, y, canAccess }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.group("⚡ 全演算子デモ")
|
||||
|
||||
me.isActive = true
|
||||
me.x = 10
|
||||
me.y = 20
|
||||
|
||||
me.console.info("📊 テスト値: x=" + me.x + ", y=" + me.y + ", flag=" + me.isActive)
|
||||
me.console.separator()
|
||||
|
||||
// NOT演算子
|
||||
me.console.info("❌ NOT演算子:")
|
||||
me.console.log("not isActive = " + not me.isActive)
|
||||
|
||||
me.console.separator()
|
||||
|
||||
// AND/OR演算子
|
||||
me.console.info("🔗 AND/OR演算子:")
|
||||
me.console.log("x > 5 and y < 30 = " + (me.x > 5 and me.y < 30))
|
||||
me.console.log("x > 15 or y > 15 = " + (me.x > 15 or me.y > 15))
|
||||
|
||||
me.console.separator()
|
||||
|
||||
// 複合条件
|
||||
me.canAccess = (me.x > 5 and me.y > 10) or not me.isActive
|
||||
me.console.info("🎯 複合条件:")
|
||||
me.console.log("(x > 5 and y > 10) or not isActive = " + me.canAccess)
|
||||
|
||||
me.console.groupEnd()
|
||||
return "全演算子テスト完了!"
|
||||
}
|
||||
}`,
|
||||
|
||||
async: `// ⚡ 計算処理デモ (WASM版 - 同期処理)
|
||||
static box Main {
|
||||
init { console }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.group("⚡ 計算処理デモ")
|
||||
|
||||
me.console.log("🚀 重い計算処理開始...")
|
||||
me.console.log("💡 注意: WASM版では同期処理で実行されます")
|
||||
|
||||
// ローカル変数宣言
|
||||
local result1, result2, total
|
||||
|
||||
// 計算処理実行
|
||||
me.console.separator()
|
||||
me.console.log("📊 計算1実行中 (3000回)...")
|
||||
result1 = heavyComputation(3000)
|
||||
|
||||
me.console.log("📊 計算2実行中 (2000回)...")
|
||||
result2 = heavyComputation(2000)
|
||||
|
||||
me.console.separator()
|
||||
me.console.info("🎉 計算結果:")
|
||||
me.console.log("結果1 (3000回): " + result1)
|
||||
me.console.log("結果2 (2000回): " + result2)
|
||||
|
||||
total = result1 + result2
|
||||
me.console.log("合計結果: " + total)
|
||||
me.console.log("✨ 計算処理完了!")
|
||||
|
||||
me.console.separator()
|
||||
me.console.debug("💡 非同期版はローカル版で試してください:")
|
||||
me.console.debug(" ./target/debug/nyash test_async_demo.nyash")
|
||||
|
||||
me.console.groupEnd()
|
||||
return "計算デモ成功!"
|
||||
}
|
||||
}
|
||||
|
||||
// 重い計算処理をシミュレート
|
||||
function heavyComputation(iterations) {
|
||||
local result, i
|
||||
result = 0
|
||||
i = 0
|
||||
|
||||
loop(i < iterations) {
|
||||
result = result + i * i
|
||||
i = i + 1
|
||||
}
|
||||
|
||||
return result
|
||||
}`,
|
||||
|
||||
artists: `// 🎨 アーティスト協同制作 - 複数Boxインスタンス版
|
||||
static box Main {
|
||||
init { console, canvas, artist1, artist2, artist3 }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.group("🎨 アーティスト協同制作")
|
||||
|
||||
// Canvas準備
|
||||
me.canvas = new WebCanvasBox("game-canvas", 400, 250)
|
||||
me.canvas.clear()
|
||||
me.canvas.fillRect(0, 0, 400, 250, "lightgray")
|
||||
|
||||
// エリア境界線
|
||||
me.canvas.fillRect(133, 0, 2, 250, "gray")
|
||||
me.canvas.fillRect(267, 0, 2, 250, "gray")
|
||||
me.console.log("🖼️ キャンバス準備完了")
|
||||
|
||||
// 3人のアーティストを雇用
|
||||
me.artist1 = new Artist("抽象画家ピカソ", "red")
|
||||
me.artist2 = new Artist("幾何学者ガウス", "blue")
|
||||
me.artist3 = new Artist("自然派モネ", "green")
|
||||
|
||||
me.console.info("👩🎨 アーティスト登場:")
|
||||
me.console.log("• " + me.artist1.name + " (" + me.artist1.color + ")")
|
||||
me.console.log("• " + me.artist2.name + " (" + me.artist2.color + ")")
|
||||
me.console.log("• " + me.artist3.name + " (" + me.artist3.color + ")")
|
||||
|
||||
me.console.separator()
|
||||
me.console.log("🎨 各アーティストが創作開始...")
|
||||
|
||||
// 各アーティストが独自エリアで作品制作(シンプルバージョン)
|
||||
me.artist1.paintInArea(me.canvas, 10, 20, 113, 210)
|
||||
me.artist2.paintInArea(me.canvas, 143, 20, 114, 210)
|
||||
me.artist3.paintInArea(me.canvas, 277, 20, 113, 210)
|
||||
|
||||
// アーティスト名表示
|
||||
me.canvas.fillRect(20, 5, 90, 12, "white")
|
||||
me.canvas.fillRect(150, 5, 90, 12, "white")
|
||||
me.canvas.fillRect(285, 5, 90, 12, "white")
|
||||
|
||||
me.console.separator()
|
||||
me.console.info("🎉 協同アート作品完成!")
|
||||
me.console.log("3つの異なるスタイルで表現されました")
|
||||
me.console.groupEnd()
|
||||
|
||||
return "アーティスト協同制作成功!"
|
||||
}
|
||||
}
|
||||
|
||||
box Artist {
|
||||
init { name, color }
|
||||
|
||||
Artist(n, c) {
|
||||
me.name = n
|
||||
me.color = c
|
||||
}
|
||||
|
||||
paintInArea(canvas, x, y, width, height) {
|
||||
// シンプルな描画(ネストループ回避)
|
||||
canvas.fillRect(x + 10, y + 10, 30, 30, me.color)
|
||||
canvas.fillRect(x + 50, y + 30, 25, 25, me.color)
|
||||
canvas.fillRect(x + 20, y + 70, 40, 20, me.color)
|
||||
canvas.fillRect(x + 70, y + 60, 20, 35, me.color)
|
||||
canvas.fillRect(x + 30, y + 110, 35, 15, me.color)
|
||||
canvas.fillRect(x + 15, y + 140, 50, 25, me.color)
|
||||
canvas.fillRect(x + 75, y + 120, 25, 40, me.color)
|
||||
}
|
||||
}`
|
||||
};
|
||||
|
||||
if (examples[type]) {
|
||||
editor.value = examples[type];
|
||||
}
|
||||
};
|
||||
|
||||
// Initialize when page loads
|
||||
initializeNyash();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
703
projects/nyash-wasm/nyash_playground_public.html
Normal file
703
projects/nyash-wasm/nyash_playground_public.html
Normal file
@ -0,0 +1,703 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="ja">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>🐱 Nyash Browser Playground - Everything is Box!</title>
|
||||
<style>
|
||||
body {
|
||||
font-family: 'Monaco', 'Consolas', monospace;
|
||||
margin: 20px;
|
||||
background: linear-gradient(135deg, #1e1e1e 0%, #2d2d2d 100%);
|
||||
color: #ffffff;
|
||||
}
|
||||
.container {
|
||||
max-width: 1400px;
|
||||
margin: 0 auto;
|
||||
}
|
||||
h1 {
|
||||
color: #ff6b6b;
|
||||
text-align: center;
|
||||
margin-bottom: 5px;
|
||||
text-shadow: 0 0 10px rgba(255, 107, 107, 0.5);
|
||||
}
|
||||
.subtitle {
|
||||
text-align: center;
|
||||
color: #4ecdc4;
|
||||
margin-bottom: 30px;
|
||||
font-size: 18px;
|
||||
font-weight: bold;
|
||||
}
|
||||
.philosophy {
|
||||
text-align: center;
|
||||
color: #888;
|
||||
margin-bottom: 30px;
|
||||
font-style: italic;
|
||||
background: rgba(78, 205, 196, 0.1);
|
||||
padding: 15px;
|
||||
border-radius: 10px;
|
||||
border: 2px solid rgba(78, 205, 196, 0.3);
|
||||
}
|
||||
|
||||
.learning-path {
|
||||
text-align: center;
|
||||
margin-bottom: 30px;
|
||||
}
|
||||
.learning-step {
|
||||
display: inline-block;
|
||||
background: linear-gradient(45deg, #667eea, #764ba2);
|
||||
color: white;
|
||||
padding: 8px 16px;
|
||||
margin: 5px;
|
||||
border-radius: 20px;
|
||||
font-size: 14px;
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
box-shadow: 0 4px 15px rgba(102, 126, 234, 0.3);
|
||||
}
|
||||
.learning-step:hover {
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 6px 20px rgba(102, 126, 234, 0.4);
|
||||
}
|
||||
.learning-step.active {
|
||||
background: linear-gradient(45deg, #4caf50, #66bb6a);
|
||||
}
|
||||
|
||||
.editor-container {
|
||||
display: flex;
|
||||
gap: 20px;
|
||||
height: 75vh;
|
||||
}
|
||||
.left-panel, .right-panel {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
label {
|
||||
color: #4ecdc4;
|
||||
margin-bottom: 10px;
|
||||
font-weight: bold;
|
||||
}
|
||||
#editor {
|
||||
flex: 1;
|
||||
background: #2d2d2d;
|
||||
color: #f8f8f2;
|
||||
border: 2px solid #4ecdc4;
|
||||
border-radius: 8px;
|
||||
padding: 15px;
|
||||
font-family: 'Monaco', 'Consolas', monospace;
|
||||
font-size: 14px;
|
||||
resize: none;
|
||||
outline: none;
|
||||
}
|
||||
#output {
|
||||
background: #000;
|
||||
color: #00ff00;
|
||||
border: 2px solid #666;
|
||||
border-radius: 8px;
|
||||
padding: 15px;
|
||||
font-family: 'Monaco', 'Consolas', monospace;
|
||||
font-size: 14px;
|
||||
overflow-y: auto;
|
||||
white-space: pre-wrap;
|
||||
word-break: break-all;
|
||||
height: 180px;
|
||||
}
|
||||
|
||||
.right-panel-content {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
.controls {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin: 20px 0;
|
||||
justify-content: center;
|
||||
}
|
||||
button {
|
||||
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 12px 24px;
|
||||
border-radius: 6px;
|
||||
cursor: pointer;
|
||||
font-size: 16px;
|
||||
font-weight: bold;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
button:hover {
|
||||
transform: translateY(-2px);
|
||||
box-shadow: 0 5px 15px rgba(0,0,0,0.3);
|
||||
}
|
||||
button:active {
|
||||
transform: translateY(0);
|
||||
}
|
||||
.examples {
|
||||
margin-top: 20px;
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
flex-wrap: wrap;
|
||||
justify-content: center;
|
||||
}
|
||||
.example-btn {
|
||||
background: #444;
|
||||
color: #ccc;
|
||||
font-size: 12px;
|
||||
padding: 8px 16px;
|
||||
}
|
||||
.example-btn:hover {
|
||||
background: #555;
|
||||
}
|
||||
.loading {
|
||||
text-align: center;
|
||||
color: #4ecdc4;
|
||||
margin: 20px 0;
|
||||
}
|
||||
.error {
|
||||
color: #ff6b6b;
|
||||
background: #2d1b1b;
|
||||
border: 1px solid #ff6b6b;
|
||||
border-radius: 4px;
|
||||
padding: 10px;
|
||||
margin: 10px 0;
|
||||
}
|
||||
.features {
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
margin: 20px 0;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
.feature {
|
||||
text-align: center;
|
||||
color: #4ecdc4;
|
||||
margin: 10px;
|
||||
}
|
||||
.feature-icon {
|
||||
font-size: 24px;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="container">
|
||||
<h1>🐱 Nyash Browser Playground</h1>
|
||||
<p class="subtitle">Everything is Box in your browser! - Rust WASM powered</p>
|
||||
|
||||
<div class="philosophy">
|
||||
<strong>🎯 The Philosophy:</strong> In Nyash, Everything is Box!
|
||||
Each value, function, and even the main program lives inside a Box.
|
||||
This creates a unified, memory-safe, and beautifully consistent world.
|
||||
</div>
|
||||
|
||||
<div class="features">
|
||||
<div class="feature">
|
||||
<div class="feature-icon">🎯</div>
|
||||
<div>Static Box Main</div>
|
||||
<small>Entry point philosophy</small>
|
||||
</div>
|
||||
<div class="feature">
|
||||
<div class="feature-icon">🔒</div>
|
||||
<div>Memory Safety</div>
|
||||
<small>Explicit declarations</small>
|
||||
</div>
|
||||
<div class="feature">
|
||||
<div class="feature-icon">🌐</div>
|
||||
<div>WASM Ready</div>
|
||||
<small>Browser native</small>
|
||||
</div>
|
||||
<div class="feature">
|
||||
<div class="feature-icon">⚡</div>
|
||||
<div>Rich Operators</div>
|
||||
<small>AND/OR/NOT/Division</small>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="learning-path">
|
||||
<h3 style="color: #4ecdc4; margin-bottom: 15px;">📚 Learning Path - Choose Your Journey:</h3>
|
||||
<span class="learning-step" onclick="loadExample('simple')">1️⃣ First Steps</span>
|
||||
<span class="learning-step" onclick="loadExample('hello')">2️⃣ Hello World</span>
|
||||
<span class="learning-step" onclick="loadExample('math')">3️⃣ Math & Logic</span>
|
||||
<span class="learning-step" onclick="loadExample('webcanvas')">4️⃣ Graphics</span>
|
||||
<span class="learning-step" onclick="loadExample('canvas_advanced')">5️⃣ Advanced</span>
|
||||
<span class="learning-step" onclick="loadExample('debug')">6️⃣ Debugging</span>
|
||||
</div>
|
||||
|
||||
<div class="loading" id="loading">
|
||||
🚀 Loading Nyash WebAssembly module...
|
||||
</div>
|
||||
|
||||
<div id="playground" style="display: none;">
|
||||
<div class="editor-container">
|
||||
<div class="left-panel">
|
||||
<label for="editor">📝 Nyash Code - Write Everything is Box:</label>
|
||||
<textarea id="editor" placeholder="// Welcome to Nyash - Everything is Box!
|
||||
// Click on Learning Path buttons above to try examples
|
||||
// Or write your own code here...
|
||||
|
||||
static box Main {
|
||||
init { console }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox(\"output\")
|
||||
me.console.log(\"🎉 Hello from Nyash!\")
|
||||
return \"Success!\"
|
||||
}
|
||||
}"></textarea>
|
||||
</div>
|
||||
|
||||
<div class="right-panel">
|
||||
<div class="right-panel-content">
|
||||
<!-- ログ出力エリア -->
|
||||
<div style="margin-bottom: 20px;">
|
||||
<label for="output" style="color: #4ecdc4; font-weight: bold;">📺 Output Console:</label>
|
||||
<div id="output"></div>
|
||||
</div>
|
||||
|
||||
<!-- Canvas エリア -->
|
||||
<div style="flex: 1;">
|
||||
<label for="game-canvas" style="color: #4ecdc4; font-weight: bold; margin-bottom: 10px; display: block;">🎨 Graphics Canvas:</label>
|
||||
<canvas id="game-canvas" width="400" height="250"
|
||||
style="border: 2px solid #4ecdc4; border-radius: 8px;
|
||||
background: black; display: block;"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<button onclick="runNyash()">🚀 Run Code</button>
|
||||
<button onclick="clearOutput()">🧹 Clear Output</button>
|
||||
<button onclick="showVersion()">📋 Version Info</button>
|
||||
<button onclick="showHelp()">❓ Help</button>
|
||||
</div>
|
||||
|
||||
<div class="examples">
|
||||
<button class="example-btn" onclick="loadExample('operators')">⚡ All Operators</button>
|
||||
<button class="example-btn" onclick="loadExample('webdisplay')">🌐 HTML Control</button>
|
||||
<button class="example-btn" onclick="loadExample('oldstyle')">🌍 GlobalBox Style</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script type="module">
|
||||
import init, { NyashWasm } from './pkg/nyash_rust.js';
|
||||
|
||||
let nyash;
|
||||
|
||||
async function initializeNyash() {
|
||||
try {
|
||||
await init();
|
||||
nyash = new NyashWasm();
|
||||
|
||||
document.getElementById('loading').style.display = 'none';
|
||||
document.getElementById('playground').style.display = 'block';
|
||||
|
||||
const output = document.getElementById('output');
|
||||
output.textContent = '🎉 Nyash WASM initialized successfully!\\n' +
|
||||
nyash.version() + '\\n\\n' +
|
||||
'Ready to execute Nyash code...\\n';
|
||||
|
||||
// Load default example
|
||||
loadExample('simple');
|
||||
|
||||
} catch (error) {
|
||||
document.getElementById('loading').innerHTML =
|
||||
'<div class="error">❌ Failed to load Nyash WASM: ' + error.message + '</div>';
|
||||
}
|
||||
}
|
||||
|
||||
window.runNyash = function() {
|
||||
if (!nyash) {
|
||||
alert('Nyash is not loaded yet!');
|
||||
return;
|
||||
}
|
||||
|
||||
const code = document.getElementById('editor').value;
|
||||
const output = document.getElementById('output');
|
||||
|
||||
if (!code.trim()) {
|
||||
output.textContent += '⚠️ Please enter some Nyash code to run.\\n';
|
||||
return;
|
||||
}
|
||||
|
||||
output.textContent += '🚀 Executing Nyash code...\\n';
|
||||
|
||||
try {
|
||||
const result = nyash.eval(code);
|
||||
|
||||
if (result.includes('Error:')) {
|
||||
output.textContent += '❌ ' + result + '\\n\\n';
|
||||
} else {
|
||||
output.textContent += '✅ Execution complete! Result: ' + result + '\\n\\n';
|
||||
}
|
||||
|
||||
output.scrollTop = output.scrollHeight;
|
||||
} catch (error) {
|
||||
output.textContent += '❌ JavaScript Error: ' + error.message + '\\n\\n';
|
||||
output.scrollTop = output.scrollHeight;
|
||||
}
|
||||
};
|
||||
|
||||
window.clearOutput = function() {
|
||||
document.getElementById('output').textContent = '';
|
||||
// Clear canvas
|
||||
const canvas = document.getElementById('game-canvas');
|
||||
const ctx = canvas.getContext('2d');
|
||||
ctx.fillStyle = 'black';
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
};
|
||||
|
||||
window.showVersion = function() {
|
||||
if (nyash) {
|
||||
const output = document.getElementById('output');
|
||||
output.textContent += '📋 ' + nyash.version() + '\\n';
|
||||
output.textContent += '🎯 Static Box Main Pattern: ✅ Implemented\\n';
|
||||
output.textContent += '🔒 Variable Declaration Strictness: ✅ Active\\n';
|
||||
output.textContent += '⚡ Operators (AND/OR/NOT/Division): ✅ Ready\\n';
|
||||
output.textContent += '🌐 WebCanvasBox + WebConsoleBox: ✅ Available\\n\\n';
|
||||
output.scrollTop = output.scrollHeight;
|
||||
}
|
||||
};
|
||||
|
||||
window.showHelp = function() {
|
||||
const output = document.getElementById('output');
|
||||
output.textContent += `📚 Nyash Quick Help:
|
||||
|
||||
🎯 Proper Nyash Style:
|
||||
static box Main {
|
||||
init { field1, field2 } // Declare fields
|
||||
|
||||
main() {
|
||||
me.field1 = "value" // Use me.field
|
||||
local temp // Declare local vars
|
||||
temp = 42
|
||||
return "Success!"
|
||||
}
|
||||
}
|
||||
|
||||
⚡ Available Operators:
|
||||
- Arithmetic: +, -, *, /
|
||||
- Comparison: ==, !=, <, >, <=, >=
|
||||
- Logical: not, and, or
|
||||
|
||||
🎨 Special Boxes:
|
||||
- WebConsoleBox("output") - HTML output
|
||||
- WebCanvasBox("game-canvas", w, h) - Graphics
|
||||
- DebugBox() - Memory tracking
|
||||
|
||||
💡 Tips:
|
||||
- All variables must be declared (init {} or local)
|
||||
- Use me.field for accessing fields
|
||||
- Everything is Box - even main()!
|
||||
|
||||
`;
|
||||
output.scrollTop = output.scrollHeight;
|
||||
};
|
||||
|
||||
window.loadExample = function(type) {
|
||||
const editor = document.getElementById('editor');
|
||||
|
||||
// Update active learning step
|
||||
document.querySelectorAll('.learning-step').forEach(step => {
|
||||
step.classList.remove('active');
|
||||
});
|
||||
document.querySelectorAll('.learning-step').forEach(step => {
|
||||
if (step.textContent.includes(getStepNumber(type))) {
|
||||
step.classList.add('active');
|
||||
}
|
||||
});
|
||||
|
||||
const examples = {
|
||||
simple: \`// 🚀 First Steps - Welcome to Nyash!
|
||||
static box Main {
|
||||
init { console, name, result }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.log("🎉 Welcome to Nyash!")
|
||||
me.console.log("Everything is Box philosophy!")
|
||||
|
||||
me.name = "New Programmer"
|
||||
me.console.log("Hello, " + me.name + "!")
|
||||
|
||||
local answer
|
||||
answer = 6 * 7
|
||||
me.console.log("The answer to everything: " + answer)
|
||||
|
||||
return "First steps completed!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
hello: \`// 🎯 Hello World - Proper Nyash Style!
|
||||
static box Main {
|
||||
init { console, message, greeting }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.log("🌟 Hello World - Nyash Style!")
|
||||
|
||||
me.message = "Everything is Box"
|
||||
me.greeting = "Welcome to the Box world!"
|
||||
|
||||
me.console.log(me.message)
|
||||
me.console.log(me.greeting)
|
||||
me.console.log("🎊 Static box Main pattern working!")
|
||||
|
||||
return "Hello World completed!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
math: \`// 🧮 Math & Logic Operations
|
||||
static box Main {
|
||||
init { console, a, b, result }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.group("🔢 Math Operations")
|
||||
|
||||
me.a = 42
|
||||
me.b = 18
|
||||
|
||||
me.console.info("Values: a = " + me.a + ", b = " + me.b)
|
||||
me.console.log("Addition: a + b = " + (me.a + me.b))
|
||||
me.console.log("Subtraction: a - b = " + (me.a - me.b))
|
||||
me.console.log("Multiplication: a * b = " + (me.a * me.b))
|
||||
me.console.log("Division: a / b = " + (me.a / me.b))
|
||||
|
||||
me.console.separator()
|
||||
me.console.info("🔍 Logic Operations:")
|
||||
me.console.log("a > b: " + (me.a > me.b))
|
||||
me.console.log("not (a < b): " + not (me.a < me.b))
|
||||
me.console.log("a > 30 and b < 30: " + (me.a > 30 and me.b < 30))
|
||||
me.console.log("a < 30 or b > 10: " + (me.a < 30 or me.b > 10))
|
||||
|
||||
me.console.groupEnd()
|
||||
return "Math operations completed!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
webcanvas: \`// 🎨 Graphics with WebCanvasBox
|
||||
static box Main {
|
||||
init { canvas, console }
|
||||
|
||||
main() {
|
||||
me.canvas = new WebCanvasBox("game-canvas", 400, 250)
|
||||
me.console = new WebConsoleBox("output")
|
||||
|
||||
me.console.group("🎨 Canvas Drawing")
|
||||
me.console.log("Drawing colorful shapes...")
|
||||
|
||||
// Clear and background
|
||||
me.canvas.clear()
|
||||
me.canvas.fillRect(0, 0, 400, 250, "navy")
|
||||
|
||||
// Colorful shapes
|
||||
me.canvas.fillRect(50, 50, 80, 60, "red")
|
||||
me.canvas.strokeRect(160, 50, 80, 60, "yellow", 4)
|
||||
me.canvas.fillCircle(300, 80, 30, "lime")
|
||||
|
||||
// Text and lines
|
||||
me.canvas.drawLine(50, 150, 350, 150, "white", 3)
|
||||
me.canvas.fillText("Hello Canvas!", 120, 180, "24px Arial", "cyan")
|
||||
me.canvas.fillText("🎨 Nyash Graphics", 110, 210, "18px Arial", "orange")
|
||||
|
||||
me.console.log("🎉 Canvas drawing completed!")
|
||||
me.console.groupEnd()
|
||||
return "Graphics demo finished!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
canvas_advanced: \`// 🎮 Advanced Canvas - Game Patterns
|
||||
static box Main {
|
||||
init { canvas, console, cellSize, x, y, i }
|
||||
|
||||
main() {
|
||||
me.canvas = new WebCanvasBox("game-canvas", 400, 250)
|
||||
me.console = new WebConsoleBox("output")
|
||||
|
||||
me.console.group("🎮 Advanced Graphics")
|
||||
me.canvas.clear()
|
||||
me.canvas.fillRect(0, 0, 400, 250, "black")
|
||||
|
||||
// Draw game grid pattern
|
||||
me.cellSize = 10
|
||||
me.console.log("Creating game world...")
|
||||
|
||||
// Create a pattern
|
||||
me.i = 0
|
||||
loop(me.i < 15) {
|
||||
me.x = me.i * me.cellSize * 2 + 50
|
||||
me.y = 80
|
||||
me.canvas.fillRect(me.x, me.y, me.cellSize, me.cellSize, "lime")
|
||||
me.canvas.fillRect(me.x + me.cellSize, me.y + me.cellSize, me.cellSize, me.cellSize, "cyan")
|
||||
me.i = me.i + 1
|
||||
}
|
||||
|
||||
// Add decorative elements
|
||||
me.canvas.fillCircle(200, 50, 20, "gold")
|
||||
me.canvas.fillCircle(200, 180, 15, "magenta")
|
||||
|
||||
me.canvas.fillText("🎮 Game Development Ready!", 50, 220, "16px Arial", "white")
|
||||
|
||||
me.console.log("🌟 Game world created!")
|
||||
me.console.info("✨ Ready for game logic!")
|
||||
me.console.groupEnd()
|
||||
|
||||
return "Advanced canvas completed!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
debug: \`// 🔍 Debug & Memory Tracking
|
||||
static box Main {
|
||||
init { console, debug, testData, memoryInfo }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.debug = new DebugBox()
|
||||
|
||||
me.console.group("🔍 Debug Session")
|
||||
|
||||
me.debug.startTracking()
|
||||
me.console.log("🚀 Debug tracking started!")
|
||||
|
||||
me.testData = "Critical Information"
|
||||
me.debug.trackBox(me.testData, "important_data")
|
||||
me.console.info("📊 Tracking: " + me.testData)
|
||||
|
||||
me.console.separator()
|
||||
me.memoryInfo = me.debug.memoryReport()
|
||||
me.console.debug("💾 Memory Report:")
|
||||
me.console.log(me.memoryInfo)
|
||||
|
||||
me.console.separator()
|
||||
me.console.info("🎯 Debug features available:")
|
||||
me.console.log("- Memory tracking")
|
||||
me.console.log("- Box lifecycle monitoring")
|
||||
me.console.log("- Performance analysis")
|
||||
|
||||
me.console.groupEnd()
|
||||
return "Debug session completed!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
webdisplay: \`// 🌐 Rich HTML Control with WebDisplayBox
|
||||
static box Main {
|
||||
init { display }
|
||||
|
||||
main() {
|
||||
me.display = new WebDisplayBox("output")
|
||||
|
||||
me.display.clear()
|
||||
me.display.setHTML("<h2>🌟 WebDisplayBox Demo</h2>")
|
||||
|
||||
me.display.setCSS("color", "lime")
|
||||
me.display.appendHTML("<p><strong>Green text</strong> - Direct HTML control!</p>")
|
||||
|
||||
me.display.setCSS("color", "cyan")
|
||||
me.display.appendHTML("<p><em>Cyan styling</em> - CSS manipulation!</p>")
|
||||
|
||||
me.display.setCSS("color", "white")
|
||||
me.display.appendHTML("<h3>🎨 Features:</h3>")
|
||||
me.display.appendHTML("<ul>")
|
||||
me.display.appendHTML("<li>Direct HTML output</li>")
|
||||
me.display.appendHTML("<li>Real-time CSS styling</li>")
|
||||
me.display.appendHTML("<li>Rich content rendering</li>")
|
||||
me.display.appendHTML("</ul>")
|
||||
|
||||
me.display.appendHTML("<p><strong>🌐 Everything is Box in your browser!</strong></p>")
|
||||
|
||||
return "WebDisplay demo completed!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
operators: \`// ⚡ Complete Operators Showcase
|
||||
static box Main {
|
||||
init { console, x, y, flag, result }
|
||||
|
||||
main() {
|
||||
me.console = new WebConsoleBox("output")
|
||||
me.console.group("⚡ All Operators Demo")
|
||||
|
||||
me.x = 50
|
||||
me.y = 20
|
||||
me.flag = true
|
||||
|
||||
me.console.info("📊 Test values: x=" + me.x + ", y=" + me.y + ", flag=" + me.flag)
|
||||
me.console.separator()
|
||||
|
||||
// Arithmetic
|
||||
me.console.info("🧮 Arithmetic:")
|
||||
me.console.log("x + y = " + (me.x + me.y))
|
||||
me.console.log("x - y = " + (me.x - me.y))
|
||||
me.console.log("x * y = " + (me.x * me.y))
|
||||
me.console.log("x / y = " + (me.x / me.y))
|
||||
|
||||
me.console.separator()
|
||||
|
||||
// Comparison
|
||||
me.console.info("🔍 Comparison:")
|
||||
me.console.log("x > y: " + (me.x > me.y))
|
||||
me.console.log("x < y: " + (me.x < me.y))
|
||||
me.console.log("x == y: " + (me.x == me.y))
|
||||
me.console.log("x != y: " + (me.x != me.y))
|
||||
|
||||
me.console.separator()
|
||||
|
||||
// Logical
|
||||
me.console.info("🔗 Logical:")
|
||||
me.console.log("not flag: " + not me.flag)
|
||||
me.console.log("x > 30 and y < 30: " + (me.x > 30 and me.y < 30))
|
||||
me.console.log("x < 30 or flag: " + (me.x < 30 or me.flag))
|
||||
|
||||
me.console.separator()
|
||||
|
||||
// Complex
|
||||
me.result = (me.x > 40 and me.y > 10) or not me.flag
|
||||
me.console.info("🎯 Complex: (x > 40 and y > 10) or not flag = " + me.result)
|
||||
|
||||
me.console.groupEnd()
|
||||
return "All operators tested!"
|
||||
}
|
||||
}\`,
|
||||
|
||||
oldstyle: \`// 🌍 GlobalBox Style (Legacy but functional)
|
||||
// Note: This uses implicit GlobalBox variables
|
||||
// Recommended: Use static box Main pattern above!
|
||||
|
||||
console = new WebConsoleBox("output")
|
||||
console.log("🌍 This is the legacy GlobalBox style")
|
||||
console.log("It still works, but proper Nyash uses:")
|
||||
console.log(" static box Main { main() { ... } }")
|
||||
|
||||
local temp
|
||||
temp = "Legacy code"
|
||||
console.log("Local variable works: " + temp)
|
||||
|
||||
console.separator()
|
||||
console.info("💡 For new code, prefer static box Main pattern!")
|
||||
console.info("✨ It's more explicit and follows Everything is Box!"
|
||||
\`
|
||||
};
|
||||
|
||||
if (examples[type]) {
|
||||
editor.value = examples[type];
|
||||
}
|
||||
};
|
||||
|
||||
function getStepNumber(type) {
|
||||
const steps = {
|
||||
simple: '1️⃣',
|
||||
hello: '2️⃣',
|
||||
math: '3️⃣',
|
||||
webcanvas: '4️⃣',
|
||||
canvas_advanced: '5️⃣',
|
||||
debug: '6️⃣'
|
||||
};
|
||||
return steps[type] || '';
|
||||
}
|
||||
|
||||
initializeNyash();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user