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hakorune/local_tests/test_detailed_debug.nyash

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🚨 Critical Issue #76: SocketBox Method Call Deadlock Investigation ## 🎯 Problem Identification Complete - SocketBox method calls (bind, isServer, toString) cause infinite blocking - Root cause: Method resolution pipeline deadlock before execute_socket_method - Other Box types (ArrayBox, StringBox, MapBox) work normally - Arc<Mutex> reference sharing confirmed working (Arc addresses match = true) ## 🔧 Debug Infrastructure Added - Comprehensive debug logging in socket_box.rs (bind, isServer, clone, toString) - Method call tracing in http_methods.rs - Deadlock detection points identified at interpreter expressions.rs:462-464 ## 📋 Issue #76 Created for Copilot Investigation - Systematic root cause analysis requirements (Architecture→Parser→Runtime levels) - Comprehensive test cases: minimal/comprehensive/comparison scenarios - Strict prohibition of band-aid fixes - architectural analysis required - Hypothesis: Multiple Arc<Mutex> combinations causing circular deadlock ## 🧪 Test Suite Added - test_socket_deadlock_minimal.nyash: Minimal reproduction case - test_socket_methods_comprehensive.nyash: All methods deadlock verification - test_other_boxes_working.nyash: Normal Box operation confirmation - SOCKETBOX_ISSUE_REPRODUCTION.md: Complete reproduction guide ## 📊 Impact Assessment - Phase 9 HTTP server implementation completely blocked - SocketBox functionality entirely non-functional - Critical blocker for production readiness - Requires immediate systematic investigation 🔥 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-14 20:55:33 +09:00
// 🔍 詳細デバッグテスト - Box IDとArcポインタ追跡
static box Main {
init { console, server }
main() {
me.console = new ConsoleBox()
me.console.log("=== 詳細デバッグ: Box ID & Arc ポインタ追跡 ===")
// Step 1: SocketBox作成直後
me.server = new SocketBox()
me.console.log("1. SocketBox作成直後:")
me.console.log(" Box toString: " + me.server.toString())
me.console.log(" isServer: " + me.server.isServer().toString())
// Step 2: bind実行
me.console.log("")
me.console.log("2. bind実行...")
local bind_result
bind_result = me.server.bind("127.0.0.1", 18080)
me.console.log(" bind結果: " + bind_result.toString())
// Step 3: bind直後の状態
me.console.log("")
me.console.log("3. bind直後:")
me.console.log(" Box toString: " + me.server.toString())
me.console.log(" isServer: " + me.server.isServer().toString())
// Step 4: 明示的な変数代入なし - 直接アクセス
me.console.log("")
me.console.log("4. 直接アクセス:")
me.console.log(" me.server.isServer(): " + me.server.isServer().toString())
// Step 5: 複数回連続アクセス
me.console.log("")
me.console.log("5. 複数回アクセス:")
me.console.log(" 1回目: " + me.server.isServer().toString())
me.console.log(" 2回目: " + me.server.isServer().toString())
me.console.log(" 3回目: " + me.server.isServer().toString())
return "debug_completed"
}
}