345 lines
10 KiB
Plaintext
345 lines
10 KiB
Plaintext
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// 🎮 Chip-8 Emulator in Nyash - Phase 10.2
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// Testing fini propagation and weak reference lifecycle
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// Chip8CPU - Central processing unit with fini propagation
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static box Chip8CPU {
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init { memory, graphics, sound, program_counter, registers }
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pack() {
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me.program_counter = 512 // 0x200 = 512 decimal - Standard Chip-8 start address
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me.registers = new ArrayBox() // 16 general registers V0-VF
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// Initialize 16 registers to 0
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local i = 0
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loop(i < 16) {
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me.registers.push(0)
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i = i + 1
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}
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print("🔧 CPU initialized with 16 registers")
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}
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// ⭐ Phase 10: fini propagation test
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fini() {
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print("🔄 CPU cleanup triggered - fini propagation starting")
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// Clean up dependent components in order
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if (me.memory != null) {
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me.memory.cleanup()
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print("📦 Memory cleanup completed")
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}
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if (me.graphics != null) {
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me.graphics.cleanup()
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print("🖼️ Graphics cleanup completed")
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}
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if (me.sound != null) {
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me.sound.cleanup()
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print("🔊 Sound cleanup completed")
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}
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print("✅ CPU fini propagation complete")
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}
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execute_cycle() {
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// Simplified fetch-decode-execute cycle
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local opcode = me.fetch_instruction()
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me.decode_and_execute(opcode)
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me.update_timers()
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}
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fetch_instruction() {
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// Fetch 2-byte instruction from memory
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local high_byte = me.memory.read_byte(me.program_counter)
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local low_byte = me.memory.read_byte(me.program_counter + 1)
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if (high_byte != null and low_byte != null) {
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me.program_counter = me.program_counter + 2
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return (high_byte * 256) + low_byte
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} else {
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return 0 // NOP if memory read failed
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}
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}
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decode_and_execute(opcode) {
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// Simplified instruction decoding
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local first_nibble = opcode / 4096 // (opcode AND 0xF000) >> 12
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if (first_nibble == 1) {
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// 1NNN - Jump to address NNN
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me.program_counter = opcode % 4096 // opcode AND 0x0FFF
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print("🦘 Jump to address: " + me.program_counter)
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} else if (first_nibble == 6) {
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// 6XNN - Set register VX to NN
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local reg = (opcode / 256) % 16 // (opcode AND 0x0F00) >> 8
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local value = opcode % 256 // opcode AND 0x00FF
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me.registers.set(reg, value)
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print("📝 Set register V" + reg + " = " + value)
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} else if (first_nibble == 7) {
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// 7XNN - Add NN to register VX
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local reg = (opcode / 256) % 16
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local value = opcode % 256
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local current = me.registers.get(reg)
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me.registers.set(reg, current + value)
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print("➕ Add " + value + " to register V" + reg)
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} else {
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print("❓ Unknown opcode: " + opcode)
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}
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}
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update_timers() {
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// Timer updates would go here
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// For demo, just a placeholder
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}
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}
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// Chip8Memory - Memory system with weak CPU reference
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static box Chip8Memory {
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init { ram, weak cpu_ref } // CPU reference is weak to prevent cycles
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pack(cpu_instance) {
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me.ram = new ArrayBox()
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// Initialize 4KB of RAM (4096 bytes)
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local i = 0
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loop(i < 4096) {
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me.ram.push(0)
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i = i + 1
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}
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// Create weak reference to CPU
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me.cpu_ref = weak cpu_instance
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print("💾 Memory initialized: 4KB RAM + weak CPU reference")
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me.load_test_program()
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}
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// ⭐ Phase 10: weak reference life cycle test
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read_byte(address) {
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// Check if CPU is still alive before accessing memory
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if (me.cpu_ref != null) {
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if (address >= 0 and address < 4096) {
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return me.ram.get(address)
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} else {
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print("⚠️ Memory access out of bounds: " + address)
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return null
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}
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} else {
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print("⚠️ CPU destroyed, memory access blocked")
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return null
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}
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}
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write_byte(address, value) {
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if (me.cpu_ref != null) {
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if (address >= 0 and address < 4096) {
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me.ram.set(address, value)
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return true
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} else {
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print("⚠️ Memory write out of bounds: " + address)
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return false
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}
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} else {
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print("⚠️ CPU destroyed, memory write blocked")
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return false
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}
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}
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load_test_program() {
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// Load a simple test program starting at 0x200
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local start_addr = 512 // 0x200
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// Simple test program: Set V0 = 5, Add 3 to V0, Jump to start
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me.ram.set(start_addr, 96) // 6005 - Set V0 = 5 (high byte: decimal 96)
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me.ram.set(start_addr + 1, 5) // (low byte: decimal 5)
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me.ram.set(start_addr + 2, 112) // 7003 - Add 3 to V0 (high byte: decimal 112)
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me.ram.set(start_addr + 3, 3) // (low byte: decimal 3)
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me.ram.set(start_addr + 4, 18) // 1200 - Jump to address 512 (high byte: decimal 18)
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me.ram.set(start_addr + 5, 0) // (low byte: decimal 0)
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print("🎮 Test program loaded: Set V0=5, Add 3, Loop")
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}
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cleanup() {
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print("🧹 Memory cleanup: clearing RAM")
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me.ram.clear()
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}
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}
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// Chip8Graphics - Display system
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static box Chip8Graphics {
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init { screen, weak cpu_ref }
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pack(cpu_instance) {
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me.screen = new ArrayBox()
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// Initialize 64x32 pixel display (2048 pixels)
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local i = 0
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loop(i < 2048) {
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me.screen.push(0) // 0 = black, 1 = white
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i = i + 1
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}
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me.cpu_ref = weak cpu_instance
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print("🖼️ Graphics initialized: 64x32 display + weak CPU reference")
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}
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draw_sprite(x, y, sprite_data) {
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if (me.cpu_ref != null) {
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print("🎨 Drawing sprite at (" + x + ", " + y + ")")
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// Sprite drawing logic would go here
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return true
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} else {
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print("⚠️ CPU destroyed, graphics operation blocked")
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return false
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}
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}
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clear_screen() {
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if (me.cpu_ref != null) {
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local i = 0
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loop(i < 2048) {
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me.screen.set(i, 0)
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i = i + 1
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}
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print("🧹 Screen cleared")
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return true
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} else {
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print("⚠️ CPU destroyed, screen clear blocked")
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return false
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}
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}
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cleanup() {
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print("🧹 Graphics cleanup: clearing display")
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me.screen.clear()
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}
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}
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// Chip8Sound - Audio system
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static box Chip8Sound {
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init { beep_timer, weak cpu_ref }
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pack(cpu_instance) {
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me.beep_timer = 0
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me.cpu_ref = weak cpu_instance
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print("🔊 Sound initialized with weak CPU reference")
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}
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play_beep() {
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if (me.cpu_ref != null) {
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print("🔔 BEEP! (Sound playing)")
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me.beep_timer = 60 // 1 second at 60Hz
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return true
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} else {
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print("⚠️ CPU destroyed, sound playback blocked")
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return false
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}
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}
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update() {
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if (me.cpu_ref != null) {
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if (me.beep_timer > 0) {
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me.beep_timer = me.beep_timer - 1
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if (me.beep_timer == 0) {
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print("🔇 Sound finished")
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}
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}
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}
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}
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cleanup() {
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print("🧹 Sound cleanup: stopping audio")
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me.beep_timer = 0
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}
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}
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// Main Chip-8 System
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static box Chip8System {
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init { cpu, memory, graphics, sound }
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main() {
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print("🎮 Starting Chip-8 Emulator - Phase 10.2")
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print("Testing fini propagation and weak reference lifecycle")
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// Create CPU first
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me.cpu = new Chip8CPU()
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me.cpu.pack()
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// Create subsystems with weak references to CPU
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me.memory = new Chip8Memory()
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me.memory.pack(me.cpu)
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me.graphics = new Chip8Graphics()
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me.graphics.pack(me.cpu)
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me.sound = new Chip8Sound()
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me.sound.pack(me.cpu)
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// Link components to CPU for fini propagation
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me.cpu.memory = me.memory
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me.cpu.graphics = me.graphics
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me.cpu.sound = me.sound
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print("🔗 All components linked with weak references")
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// Run a few emulation cycles
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me.run_emulation()
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// Test fini propagation by destroying CPU
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print("💥 Testing fini propagation - destroying CPU...")
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me.cpu.fini()
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me.cpu = null
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// Test weak reference after CPU destruction
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print("🧪 Testing weak references after CPU destruction...")
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me.test_weak_references()
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return "Chip-8 emulation and memory management test complete"
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}
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run_emulation() {
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print("🚀 Starting emulation cycles...")
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local cycles = 0
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loop(cycles < 5) {
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print("⚡ Cycle " + (cycles + 1))
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me.cpu.execute_cycle()
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me.sound.update()
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cycles = cycles + 1
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}
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print("✅ Emulation cycles complete")
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}
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test_weak_references() {
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print("Testing memory access after CPU destruction:")
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local result = me.memory.read_byte(512)
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print("Memory read result: " + result)
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print("Testing graphics operation after CPU destruction:")
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local gfx_result = me.graphics.clear_screen()
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print("Graphics operation result: " + gfx_result)
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print("Testing sound operation after CPU destruction:")
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local sound_result = me.sound.play_beep()
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print("Sound operation result: " + sound_result)
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}
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}
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// Entry point
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static box Main {
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init { console }
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main() {
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me.console = new ConsoleBox()
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me.console.log("🚀 Phase 10.2: Chip-8 Emulator Starting")
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local chip8 = new Chip8System()
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local result = chip8.main()
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me.console.log("🏁 Result: " + result)
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return "Phase 10.2 Complete"
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}
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}
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