// Final validation test for the SocketBox state preservation fix
// This test replicates the exact scenario described in issue #74

static box Main {
    init { server }
    
    main() {
        print("=== Issue #74 Validation Test ===")
        print("Testing SocketBox state preservation across field accesses")
        print("")
        
        // Create SocketBox and store in field
        me.server = new SocketBox()
        
        print("Step 1: Initial state")
        print("me.server.isServer(): " + me.server.isServer())  // Should be false
        print("")
        
        print("Step 2: Calling bind() to set server state")
        me.server.bind("127.0.0.1", 8080)  // This should set is_server=true
        print("bind() completed")
        print("")
        
        print("Step 3: Checking state after bind()")
        print("me.server.isServer(): " + me.server.isServer())  // Should be true if fix works!
        print("")
        
        // Additional tests: multiple accesses should all return same state
        print("Step 4: Multiple field access test")
        local server1
        server1 = me.server
        print("server1.isServer(): " + server1.isServer())  // Should be true
        
        local server2
        server2 = me.server
        print("server2.isServer(): " + server2.isServer())  // Should be true
        
        print("")
        print("=== Test Summary ===")
        if (me.server.isServer()) {
            print("✅ SUCCESS: SocketBox state preserved across field accesses!")
            print("   The 'Everything is Box' design now correctly shares state")
            print("   for stateful boxes like SocketBox, P2PBox, etc.")
        } else {
            print("❌ FAILURE: SocketBox state was not preserved")
            print("   The fix did not work as expected")
        }
        
        return me.server.isServer()
    }
}