Deleted files (11):
- core/ultra/ directory (6 files: tiny_ultra_heap.*, tiny_ultra_page_arena.*)
- core/front/tiny_ultrafront.h
- core/tiny_ultra_fast.inc.h
- core/hakmem_tiny_ultra_front.inc.h
- core/hakmem_tiny_ultra_simple.inc
- core/hakmem_tiny_ultra_batch_box.inc
Edited files (10):
- core/hakmem_tiny.c: Remove Ultra HEAP #includes, move ultra_batch_for_class()
- core/hakmem_tiny_tls_state_box.inc: Delete TinyUltraFront, g_ultra_simple
- core/hakmem_tiny_phase6_wrappers_box.inc: Delete ULTRA_SIMPLE block
- core/hakmem_tiny_alloc.inc: Delete Ultra-Front code block
- core/hakmem_tiny_init.inc: Delete ULTRA_SIMPLE ENV loading
- core/hakmem_tiny_remote_target.{c,h}: Delete g_bg_remote_enable/batch
- core/tiny_refill.h: Remove BG Remote check (always break)
- core/hakmem_tiny_background.inc: Delete BG Remote drain loop
Deleted ENV variables:
- HAKMEM_TINY_ULTRA_HEAP (build flag, undefined)
- HAKMEM_TINY_ULTRA_L0
- HAKMEM_TINY_ULTRA_HEAP_DUMP
- HAKMEM_TINY_ULTRA_PAGE_DUMP
- HAKMEM_TINY_ULTRA_FRONT
- HAKMEM_TINY_BG_REMOTE (no getenv, dead code)
- HAKMEM_TINY_BG_REMOTE_BATCH (no getenv, dead code)
- HAKMEM_TINY_ULTRA_SIMPLE (references only)
Impact:
- Code reduction: -1,096 lines
- Binary size: 305KB → 304KB (-1KB)
- Build: PASS
- Sanity: 15.69M ops/s (3 runs avg)
- Larson: 1 crash observed (seed 43, likely existing instability)
Notes:
- Ultra HEAP never compiled (#if HAKMEM_TINY_ULTRA_HEAP undefined)
- BG Remote variables never initialized (g_bg_remote_enable always 0)
- Ultra SLIM (ultra_slim_alloc_box.h) preserved (active 4-layer path)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
243 lines
12 KiB
C++
243 lines
12 KiB
C++
// Background Refill Bin (per-class lock-free SLL) — fills in background so the
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// front path only does a single CAS pop when both slots/bump are empty.
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static int g_bg_bin_enable = 0; // ENV toggle removed (fixed OFF)
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static int g_bg_bin_target = 128; // Fixed target (legacy default)
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static _Atomic uintptr_t g_bg_bin_head[TINY_NUM_CLASSES];
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static pthread_t g_bg_bin_thread;
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static volatile int g_bg_bin_stop = 0;
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static int g_bg_bin_started = 0;
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// Inline helpers
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#include "hakmem_tiny_bg_bin.inc.h"
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// ============================================================================
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// EXTRACTED TO hakmem_tiny_remote_target.c (Phase 2C-1)
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// ============================================================================
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// Targeted remote-drain queue moved to separate module
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// Functions: remote_target_enqueue(), remote_target_pop()
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// Variables: g_remote_target_head, g_remote_target_len
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// NOTE: g_bg_remote_enable, g_bg_remote_batch REMOVED (dead code cleanup 2025-11-27)
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// ============================================================================
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// EXTRACTED TO hakmem_tiny_bg_spill.c/.h (Phase 2C-2)
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// ============================================================================
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// Background spill/drain queue for SuperSlab freelist returns
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// Functions: bg_spill_push_one(), bg_spill_push_chain(), bg_spill_drain_class(), bg_spill_init()
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// Variables: g_bg_spill_enable, g_bg_spill_target, g_bg_spill_max_batch, g_bg_spill_head[], g_bg_spill_len[]
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static void* tiny_bg_refill_main(void* arg) {
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(void)arg;
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const int sleep_us = 1000; // 1ms
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while (!g_bg_bin_stop) {
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if (!g_bg_bin_enable) { usleep(sleep_us); continue; }
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for (int k = 0; k < TINY_NUM_CLASSES; k++) {
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// まずは小クラスだけ対象(シンプルに)
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if (!is_hot_class(k)) continue;
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int have = bgbin_length_approx(k, g_bg_bin_target);
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if (have >= g_bg_bin_target) continue;
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int need = g_bg_bin_target - have;
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// 生成チェーンを作る(free listやbitmapから、裏で重い処理OK)
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void* chain_head = NULL; void* chain_tail = NULL; int built = 0;
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pthread_mutex_t* lock = &g_tiny_class_locks[k].m;
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pthread_mutex_lock(lock);
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TinySlab* slab = g_tiny_pool.free_slabs[k];
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// Adopt first slab with free blocks; if none, allocate one
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if (!slab) slab = allocate_new_slab(k);
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while (need > 0 && slab) {
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if (slab->free_count == 0) { slab = slab->next; continue; }
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int idx = hak_tiny_find_free_block(slab);
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if (idx < 0) { slab = slab->next; continue; }
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hak_tiny_set_used(slab, idx);
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slab->free_count--;
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size_t bs = g_tiny_class_sizes[k];
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void* p = (char*)slab->base + (idx * bs);
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// prepend to local chain
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tiny_next_write(k, p, chain_head); // Box API: next pointer write
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chain_head = p;
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if (!chain_tail) chain_tail = p;
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built++; need--;
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}
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pthread_mutex_unlock(lock);
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if (built > 0) {
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bgbin_push_chain(k, chain_head, chain_tail);
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}
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}
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// Drain background spill queues (SuperSlab freelist return)
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// EXTRACTED: Drain logic moved to hakmem_tiny_bg_spill.c (Phase 2C-2)
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if (g_bg_spill_enable) {
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for (int k = 0; k < TINY_NUM_CLASSES; k++) {
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pthread_mutex_t* lock = &g_tiny_class_locks[k].m;
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bg_spill_drain_class(k, lock);
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}
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}
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// Drain remote frees - REMOVED (dead code cleanup 2025-11-27)
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// The g_bg_remote_enable feature was never enabled in production
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usleep(sleep_us);
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}
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return NULL;
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}
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static inline void eventq_push(int class_idx, uint32_t size) {
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eventq_push_ex(class_idx, size, HAK_TIER_FRONT, 0, 0, 0);
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}
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static void* intelligence_engine_main(void* arg) {
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(void)arg;
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const int sleep_us = 100000; // 100ms
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int hist[TINY_NUM_CLASSES] = {0};
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int cnt[TINY_NUM_CLASSES] = {0};
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// Tiny の学習は既定でOFF(実アプリは後段で学習):
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// HAKMEM_INT_ADAPT_REFILL=1 / HAKMEM_INT_ADAPT_CAPS=1 を明示設定した場合のみON
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int adapt_refill = 0; // default OFF for Tiny
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int adapt_caps = 0; // default OFF for Tiny (env can enable)
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char* arf = getenv("HAKMEM_INT_ADAPT_REFILL");
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if (arf) adapt_refill = (atoi(arf) != 0);
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char* acp = getenv("HAKMEM_INT_ADAPT_CAPS");
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if (acp) adapt_caps = (atoi(acp) != 0);
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const int REFILL_MIN = 32, REFILL_MAX = 256;
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const int REFILL_HOT_MIN = 96, REFILL_HOT_MAX = 320;
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// Tiny diet (memory-tight) knobs
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{
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char* rb = getenv("HAKMEM_TINY_RSS_BUDGET_KB");
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if (rb) { int v = atoi(rb); if (v > 0) g_tiny_rss_budget_kb = v; }
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char* st = getenv("HAKMEM_TINY_DIET_STEP");
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if (st) { int v = atoi(st); if (v > 0 && v < 256) g_tiny_diet_step = v; }
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char* tt = getenv("HAKMEM_TINY_INT_TIGHT");
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if (tt) g_tiny_int_tight = (atoi(tt) != 0);
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for (int k = 0; k < TINY_NUM_CLASSES; k++) {
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char var[64]; snprintf(var, sizeof(var), "HAKMEM_TINY_CAP_FLOOR_C%d", k);
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char* vf = getenv(var);
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if (vf) { int v = atoi(vf); if (v > 0 && v < TINY_TLS_MAG_CAP) g_tiny_cap_floor[k] = v; }
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}
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}
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// Idle trim knob
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int idle_trim_ms = 0;
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int idle_flush = 0; // flush magazines on idle tick (optional)
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{
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char* it = getenv("HAKMEM_TINY_IDLE_TRIM_MS");
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if (it) { int v = atoi(it); if (v > 0) idle_trim_ms = v; }
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char* iff = getenv("HAKMEM_TINY_IDLE_FLUSH");
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if (iff) idle_flush = (atoi(iff) != 0);
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}
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int idle_trim_ticks = (idle_trim_ms > 0) ? (idle_trim_ms * 1000 / sleep_us) : 0;
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int idle_tick = 0;
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while (!g_int_stop) {
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// Drain events
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uint32_t h = atomic_load_explicit(&g_ev_head, memory_order_relaxed);
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uint32_t t = atomic_load_explicit(&g_ev_tail, memory_order_acquire);
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while (h != t) {
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AllocEvent ev = g_ev_ring[h & EVENTQ_MASK];
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if (ev.class_idx < TINY_NUM_CLASSES) {
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hist[ev.class_idx]++;
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// TODO: use ev.tier_hit/flags/site_id for richer adaptations
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}
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h++;
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}
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atomic_store_explicit(&g_ev_head, h, memory_order_release);
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// Snapshot counts for this window
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for (int k = 0; k < TINY_NUM_CLASSES; k++) { cnt[k] = hist[k]; }
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// Simple adaptive rule: if class seen a lot, increase fill target; else reduce
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for (int k = 0; k < TINY_NUM_CLASSES; k++) {
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int count = cnt[k];
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hist[k] = 0; // reset for next window
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int cur = atomic_load_explicit(&g_frontend_fill_target[k], memory_order_relaxed);
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if (count > 1000) {
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int nv = cur + 32; if (nv > 256) nv = 256; // cap
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atomic_store_explicit(&g_frontend_fill_target[k], nv, memory_order_relaxed);
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} else if (count < 200) {
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int nv = cur - 16; if (nv < 0) nv = 0;
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atomic_store_explicit(&g_frontend_fill_target[k], nv, memory_order_relaxed);
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}
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}
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// Stage 1: adjust refill batch bounds by class grouping (hot tiny vs others)
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if (adapt_refill) {
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int hot_sum = 0, other_sum = 0;
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for (int k = 0; k < TINY_NUM_CLASSES; k++) {
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int cur = atomic_load_explicit(&g_frontend_fill_target[k], memory_order_relaxed);
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if (k <= 3) hot_sum += cur; else other_sum += cur;
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}
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if (hot_sum > 512) {
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int nv = g_tiny_refill_max_hot + 16; if (nv > REFILL_HOT_MAX) nv = REFILL_HOT_MAX; g_tiny_refill_max_hot = nv;
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} else if (hot_sum < 64) {
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int nv = g_tiny_refill_max_hot - 16; if (nv < REFILL_HOT_MIN) nv = REFILL_HOT_MIN; g_tiny_refill_max_hot = nv;
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}
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if (other_sum > 256) {
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int nv = g_tiny_refill_max + 16; if (nv > REFILL_MAX) nv = REFILL_MAX; g_tiny_refill_max = nv;
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} else if (other_sum < 32) {
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int nv = g_tiny_refill_max - 16; if (nv < REFILL_MIN) nv = REFILL_MIN; g_tiny_refill_max = nv;
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}
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}
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// Adapt per-class MAG/SLL caps (light-touch; protects hot classes)
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if (adapt_caps) {
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for (int k = 0; k < TINY_NUM_CLASSES; k++) {
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int hot = (k <= 3);
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// Heuristic thresholds per window
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// Hot classes raise caps more aggressively
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int up_th = hot ? 800 : 1000;
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int dn_th = hot ? 120 : 200;
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if (g_tiny_int_tight) { dn_th = hot ? 200 : 300; }
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// MAG cap override: move toward [min..max] within guard rails
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int mag = g_mag_cap_override[k];
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int mag_min;
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switch (k) {
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case 0: case 1: case 2: mag_min = 128; break; // 8/16/32B
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case 3: mag_min = 256; break; // 64B (allow larger later)
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case 4: mag_min = 128; break; // 128B
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default: mag_min = 64; break;
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}
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int mag_max = 512; // soft ceiling; global hard ceiling is TINY_TLS_MAG_CAP
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if (k == 3) mag_max = 1024;
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if (mag <= 0) mag = mag_min; // start from baseline
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if (cnt[k] > up_th) { mag += 16; if (mag > mag_max) mag = mag_max; }
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else if (cnt[k] < dn_th) { mag -= 16; if (mag < mag_min) mag = mag_min; }
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g_mag_cap_override[k] = mag;
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// SLL cap override (hot classes only); keep absolute cap modest
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if (hot) {
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int sll = g_sll_cap_override[k];
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if (sll <= 0) sll = 256; // starting point for hot classes
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int sll_min = 128;
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if (g_tiny_int_tight && g_tiny_cap_floor[k] > 0) sll_min = g_tiny_cap_floor[k];
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int sll_max = 1024;
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if (cnt[k] > up_th) { sll += 32; if (sll > sll_max) sll = sll_max; }
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else if (cnt[k] < dn_th) { sll -= 32; if (sll < sll_min) sll = sll_min; }
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g_sll_cap_override[k] = sll;
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}
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}
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}
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// Enforce Tiny RSS budget (if enabled): when over budget, shrink per-class caps by step
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if (g_tiny_rss_budget_kb > 0) {
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int rss = get_rss_kb_self();
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if (rss > g_tiny_rss_budget_kb) {
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for (int k = 0; k < TINY_NUM_CLASSES; k++) {
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int floor = g_tiny_cap_floor[k]; if (floor <= 0) floor = 64;
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int mag = g_mag_cap_override[k]; if (mag <= 0) mag = tiny_effective_cap(k);
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mag -= g_tiny_diet_step; if (mag < floor) mag = floor; g_mag_cap_override[k] = mag;
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// Phase12: SLL cap 調整は g_sll_cap_override ではなくポリシー側が担当するため、ここでは変更しない。
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}
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}
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}
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// Optional periodic idle trim (try to keep overhead small)
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if (idle_trim_ticks > 0) {
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idle_tick++;
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if (idle_tick >= idle_trim_ticks) {
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idle_tick = 0;
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// Optional bounded flush of magazines to enable SS empty detection
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if (idle_flush) hak_tiny_magazine_flush_all();
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// Bounded trim: uses per-class locks briefly; acceptable in background
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hak_tiny_trim();
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}
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}
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usleep(sleep_us);
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}
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return NULL;
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}
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