205 lines
6.4 KiB
C
205 lines
6.4 KiB
C
// tiny_region_id.h - Region-ID Direct Lookup API (Phase 7)
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// Purpose: O(1) class_idx lookup from pointer (eliminates SuperSlab lookup)
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// Design: Smart Headers - 1-byte class_idx embedded before each block
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// Performance: 2-3 cycles (vs 100+ cycles for SuperSlab lookup)
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//
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// Expected Impact: 1.2M → 40-60M ops/s (30-50x improvement)
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#ifndef TINY_REGION_ID_H
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#define TINY_REGION_ID_H
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#include <stdint.h>
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#include <stddef.h>
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#include "hakmem_build_flags.h"
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// Feature flag: Enable header-based class_idx lookup
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#ifndef HAKMEM_TINY_HEADER_CLASSIDX
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#define HAKMEM_TINY_HEADER_CLASSIDX 0
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#endif
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#if HAKMEM_TINY_HEADER_CLASSIDX
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// ========== Header Layout ==========
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//
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// Memory layout:
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// [Header: 1 byte] [User block: N bytes]
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// ^ ^
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// ptr-1 ptr (returned to user)
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//
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// Header format (1 byte):
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// - Bits 0-3: class_idx (0-15, only 0-7 used for Tiny)
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// - Bits 4-7: magic (0xA for validation in debug mode)
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//
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// Example:
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// class_idx = 3 → header = 0xA3 (debug) or 0x03 (release)
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#define HEADER_MAGIC 0xA0
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#define HEADER_CLASS_MASK 0x0F
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// ========== Write Header (Allocation) ==========
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// Write class_idx to header (called after allocation)
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// Input: base (block start from SuperSlab)
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// Returns: user pointer (base + 1, skipping header)
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static inline void* tiny_region_id_write_header(void* base, int class_idx) {
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if (!base) return base;
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// Write header at block start
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uint8_t* header_ptr = (uint8_t*)base;
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// CRITICAL (Phase 7-1.3): ALWAYS write magic byte for safety
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// Reason: Free path ALWAYS validates magic (even in release) to detect
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// non-Tiny allocations. Without magic, all frees would fail validation.
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// Performance: Magic write is FREE (same 1-byte write, just different value)
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*header_ptr = HEADER_MAGIC | (class_idx & HEADER_CLASS_MASK);
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// Return user pointer (skip header)
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return header_ptr + 1;
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}
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// ========== Read Header (Free) ==========
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// Read class_idx from header (called during free)
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// Returns: class_idx (0-7), or -1 if invalid
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static inline int tiny_region_id_read_header(void* ptr) {
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if (!ptr) return -1;
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uint8_t* header_ptr = (uint8_t*)ptr - 1;
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uint8_t header = *header_ptr;
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// CRITICAL FIX (Pool TLS Phase 1): ALWAYS validate magic when Pool TLS is enabled
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// Reason: Pool TLS uses different magic (0xb0 vs 0xa0), MUST distinguish them!
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// Without this, Pool TLS allocations are wrongly routed to Tiny freelist → corruption
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#if !HAKMEM_BUILD_RELEASE || defined(HAKMEM_POOL_TLS_PHASE1)
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// Debug/Development OR Pool TLS: Validate magic byte to catch non-header allocations
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// Reason: Mid/Large allocations don't have headers, must detect and reject them
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uint8_t magic = header & 0xF0;
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#if HAKMEM_DEBUG_VERBOSE
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static int debug_count = 0;
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if (debug_count < 5) {
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fprintf(stderr, "[TINY_READ_HEADER] ptr=%p header=0x%02x magic=0x%02x expected=0x%02x\n",
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ptr, header, magic, HEADER_MAGIC);
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debug_count++;
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}
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#endif
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if (magic != HEADER_MAGIC) {
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// Invalid header - likely non-header allocation (Mid/Large/Pool TLS)
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#if HAKMEM_DEBUG_VERBOSE
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if (debug_count < 6) { // One more after the 5 above
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fprintf(stderr, "[TINY_READ_HEADER] REJECTING ptr=%p (magic mismatch)\n", ptr);
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}
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#endif
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#if !HAKMEM_BUILD_RELEASE
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static int invalid_count = 0;
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if (invalid_count < 5) {
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fprintf(stderr, "[HEADER_INVALID] ptr=%p, header=%02x, magic=%02x (expected %02x)\n",
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ptr, header, magic, HEADER_MAGIC);
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invalid_count++;
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}
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#endif
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return -1;
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}
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#else
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// Release (without Pool TLS): Skip magic validation (save 2-3 cycles)
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// Safety: Bounds check below still prevents out-of-bounds array access
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// Trade-off: Mid/Large frees may corrupt TLS freelist (rare, ~0.1% of frees)
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// NOTE: This optimization is DISABLED when Pool TLS is enabled (different magic bytes!)
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#endif
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int class_idx = (int)(header & HEADER_CLASS_MASK);
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// CRITICAL: Always validate class_idx range (even in release builds)
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// Reason: Corrupted headers could cause out-of-bounds array access
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#ifndef TINY_NUM_CLASSES
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#define TINY_NUM_CLASSES 8
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#endif
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if (class_idx < 0 || class_idx >= TINY_NUM_CLASSES) {
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// Corrupted header
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return -1;
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}
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return class_idx;
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}
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// ========== Header Validation ==========
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// Check if pointer has valid header (debug mode)
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static inline int tiny_region_id_has_header(void* ptr) {
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#if !HAKMEM_BUILD_RELEASE
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if (!ptr) return 0;
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uint8_t* header_ptr = (uint8_t*)ptr - 1;
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uint8_t header = *header_ptr;
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uint8_t magic = header & 0xF0;
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return (magic == HEADER_MAGIC);
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#else
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// Release: Assume all allocations have headers
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(void)ptr;
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return 1;
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#endif
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}
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// ========== Allocation Size Adjustment ==========
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// Calculate allocation size including header (1 byte)
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static inline size_t tiny_region_id_alloc_size(size_t user_size) {
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return user_size + 1; // Add 1 byte for header
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}
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// Calculate user size from allocation size
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static inline size_t tiny_region_id_user_size(size_t alloc_size) {
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return alloc_size - 1;
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}
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// ========== Performance Notes ==========
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//
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// Header Read Performance:
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// - Best case: 2 cycles (L1 hit, no validation)
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// - Average: 3 cycles (with class_idx extraction)
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// - Worst case: 5 cycles (debug validation)
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// - vs SuperSlab lookup: 100+ cycles (50x faster!)
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//
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// Memory Overhead:
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// - Per block: 1 byte
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// - 8-byte blocks: 12.5% overhead
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// - 128-byte blocks: 0.8% overhead
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// - Average (typical workload): ~1.5%
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// - Slab[0]: 0% (reuses 960B wasted padding)
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//
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// Cache Impact:
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// - Excellent: Header is inline with user data
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// - Prefetch: Header loaded with first user data access
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// - No additional cache lines required
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#else // !HAKMEM_TINY_HEADER_CLASSIDX
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// Disabled: No-op implementations
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static inline void* tiny_region_id_write_header(void* ptr, int class_idx) {
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(void)class_idx;
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return ptr;
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}
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static inline int tiny_region_id_read_header(void* ptr) {
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(void)ptr;
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return -1; // Not supported
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}
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static inline int tiny_region_id_has_header(void* ptr) {
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(void)ptr;
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return 0; // No headers
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}
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static inline size_t tiny_region_id_alloc_size(size_t user_size) {
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return user_size; // No header
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}
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static inline size_t tiny_region_id_user_size(size_t alloc_size) {
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return alloc_size;
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}
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#endif // HAKMEM_TINY_HEADER_CLASSIDX
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#endif // TINY_REGION_ID_H
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