// hakmem_debug_master.h - Master Debug Control // // ENV Cleanup Phase 4b: Add master debug level control // // Usage: // HAKMEM_DEBUG_ALL=1 Enable ALL debug output modules // HAKMEM_DEBUG_LEVEL=N Set debug level (0=off, 1=critical, 2=normal, 3=verbose) // HAKMEM_QUIET=1 Suppress all debug output (overrides DEBUG_ALL/LEVEL) // // Priority (highest to lowest): // 1. HAKMEM_QUIET=1 → suppress all (returns 0) // 2. Specific module ENV (e.g., HAKMEM_SFC_DEBUG=1) → use that value // 3. HAKMEM_DEBUG_ALL=1 → enable all (returns 1) // 4. HAKMEM_DEBUG_LEVEL >= threshold → enable (returns 1) // 5. Default → disabled (returns 0) // // Integration example: // Old: static int dbg = -1; // if (dbg==-1) { const char* e = getenv("HAKMEM_FOO_DEBUG"); dbg = (e && *e != '0') ? 1 : 0; } // if (dbg) { fprintf(stderr, "..."); } // // New: static int dbg = -1; // if (dbg==-1) { dbg = hak_debug_check("HAKMEM_FOO_DEBUG"); } // if (dbg) { fprintf(stderr, "..."); } #ifndef HAKMEM_DEBUG_MASTER_H #define HAKMEM_DEBUG_MASTER_H #include #include // Master debug state (cached at first access) // Level: -1 = uninitialized, 0 = off, 1 = critical, 2 = normal, 3 = verbose static int g_debug_master_level = -1; static int g_debug_all = -1; static int g_debug_quiet = -1; // Initialize master debug settings (called once, lazily) static inline void hak_debug_master_init(void) { if (__builtin_expect(g_debug_master_level >= 0, 1)) return; // Check HAKMEM_QUIET first (highest priority) const char* quiet = getenv("HAKMEM_QUIET"); g_debug_quiet = (quiet && *quiet && *quiet != '0') ? 1 : 0; // Check HAKMEM_DEBUG_ALL const char* all = getenv("HAKMEM_DEBUG_ALL"); g_debug_all = (all && *all && *all != '0') ? 1 : 0; // Check HAKMEM_DEBUG_LEVEL const char* lvl = getenv("HAKMEM_DEBUG_LEVEL"); if (lvl && *lvl) { int v = atoi(lvl); if (v < 0) v = 0; if (v > 3) v = 3; g_debug_master_level = v; } else { g_debug_master_level = g_debug_all ? 2 : 0; } } // Check if a specific debug module should be enabled // Returns: 1 if debug should be enabled, 0 otherwise static inline int hak_debug_check(const char* env_name) { hak_debug_master_init(); // HAKMEM_QUIET overrides everything if (g_debug_quiet) return 0; // Check specific ENV first (allows explicit enable/disable) const char* e = getenv(env_name); if (e && *e) { return (*e != '0') ? 1 : 0; } // Fall back to master controls if (g_debug_all) return 1; if (g_debug_master_level >= 2) return 1; return 0; } // Check if debug should be enabled at a given level // level: 1=critical, 2=normal, 3=verbose static inline int hak_debug_check_level(const char* env_name, int level) { hak_debug_master_init(); // HAKMEM_QUIET overrides everything if (g_debug_quiet) return 0; // Check specific ENV first const char* e = getenv(env_name); if (e && *e) { int v = atoi(e); return (v >= level) ? 1 : 0; } // Fall back to master level return (g_debug_master_level >= level) ? 1 : 0; } // Quick check if quiet mode is enabled (for performance-critical paths) static inline int hak_is_quiet(void) { hak_debug_master_init(); return g_debug_quiet; } #endif // HAKMEM_DEBUG_MASTER_H